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  2. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Performance (GFLOPS FP32) TDP (Watts) Size Bandwidth Bus type Bus width MOperations/s MPixels/s MTexels/s MVertices/s GeForce FX 5100 March 2003 NV34 TSMC 150 nm 45 [18] 124 AGP 8x 200 166 4:2:4:4 64 128 2.6 DDR 64 800 800 800 100.0 12.0 ? GeForce FX 5200 LE 250 64 128 256 2.6 5.3 64 128 1,000 1,000 1,000 125.0 15.0 ? GeForce FX 5200

  4. GeForce 20 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_20_series

    The GeForce 20 series is a family of graphics processing units developed by Nvidia. [8] Serving as the successor to the GeForce 10 series, [9] the line started shipping on September 20, 2018, [10] and after several editions, on July 2, 2019, the GeForce RTX Super line of cards was announced.

  5. 1440p - Wikipedia

    en.wikipedia.org/wiki/1440p

    Early 1440p computer displays became commonly available in 2010. Dell's UltraSharp U2711 monitor was released in 2010 as WQHD, with a 1440p widescreen. [1] The 27-inch Apple LED Cinema Display released in 2010 also had a native resolution of 2560 × 1440, as did the Apple Thunderbolt Display which was sold from July 2011 to June 2016.

  6. Benchmark (computing) - Wikipedia

    en.wikipedia.org/wiki/Benchmark_(computing)

    A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it. [1]

  7. Quadro - Wikipedia

    en.wikipedia.org/wiki/Quadro

    The performance difference comes in the firmware controlling the card. [citation needed] Given the importance of speed in a game, a system used for gaming can shut down textures, shading, or rendering after only approximating a final output—in order to keep the overall frame rate high. The algorithms on a CAD-oriented card tend rather to ...