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Chaturanga (Sanskrit: चतुरङ्ग, IAST: caturaṅga, pronounced [tɕɐtuˈɾɐŋɡɐ]) is an ancient Indian strategy board game. It is first known from India around the seventh century AD. It is first known from India around the seventh century AD.
The ferz is a very old piece, appearing in chaturanga and shatranj, the ancestors of all chess variants; it also featured in games such as Tamerlane chess. The ferz was a standard chess piece until the modern moves of queen and bishop were developed around the 15th century, with the ferz being replaced by the former.
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Chadarangam (Telugu: చదరంగము) is a Telugu version of Indian chess, Chaturanga. It became very famous among kings and courtesans. It became very famous among kings and courtesans. Previously chariots ( Ratha ) were used in warfare, but in medieval times chariots were replaced by camels ( Oṣṭra ).
A divine move is an exceptional, inspired and original move; one that is non-obvious and which balances strategy and tactics to create an unexpected turning point in a game. A divine move is singular; it is of such rarity that a professional Go player might reasonably hope to play a single such move in a lifetime.
The modern move of the queen may have started as an extension of its older ability to once move two squares with jump, diagonally or straight. Marilyn Yalom says that the new move of the queen started in Spain: see history of the queen. In some areas (e.g. Russia), the queen could also move like a knight.
The pawn's two-step initial move is absent in Indian chess; thus, the en passant capture is also absent. Normal castling with rook and king is absent. The unchecked king can make a knight's move once in a game, known as Indian castling or king's leap.
Antique Indian Chaturanga Chess set arranged for four players as in Chaturaji. Chaturaji (meaning "four kings") is a four-player chess-like game. It was first described in detail c. 1030 by Al-Biruni in his book India. [1] Originally, this was a game of chance: the pieces to be moved were decided by rolling two dice.