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  2. Strategy (game theory) - Wikipedia

    en.wikipedia.org/wiki/Strategy_(game_theory)

    In applied game theory, the definition of the strategy sets is an important part of the art of making a game simultaneously solvable and meaningful. The game theorist can use knowledge of the overall problem, that is the friction between two or more players, to limit the strategy spaces, and ease the solution.

  3. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Game theory has come to play an increasingly important role in logic and in computer science. Several logical theories have a basis in game semantics. In addition, computer scientists have used games to model interactive computations. Also, game theory provides a theoretical basis to the field of multi-agent systems. [123]

  4. Tit for tat - Wikipedia

    en.wikipedia.org/wiki/Tit_for_tat

    Evolutionary game theory, derived from the mathematical theories formalised by von Neumann and Morgenstern (1953), was first devised by Maynard Smith (1972) and explored further in bird behaviour by Robert Hinde. Their application of game theory to the evolution of animal strategies launched an entirely new way of analysing animal behaviour.

  5. Steven Brams - Wikipedia

    en.wikipedia.org/wiki/Steven_Brams

    Steven J. Brams (born November 28, 1940, in Concord, New Hampshire) is an American game theorist and political scientist at the New York University Department of Politics. . Brams is best known for using the techniques of game theory, public choice theory, and social choice theory to analyze voting systems and fair divi

  6. Information set (game theory) - Wikipedia

    en.wikipedia.org/wiki/Information_set_(game_theory)

    This is known as the player's strategy and can provide the player's path from the start of the game, to the end which is also known as the play of the game. From the play of the game, the outcome will always be known based on the strategy of each player unless chance moves are involved, then there will not always be a singular outcome.

  7. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    This game is a common demonstration in game theory classes. It reveals the significant heterogeneity of behaviour. [11] It is unlikely that many people will play rationally according to the Nash equilibrium. This is because the game has no strictly dominant strategy, so it requires players to consider what others will do.

  8. Folk theorem (game theory) - Wikipedia

    en.wikipedia.org/wiki/Folk_theorem_(game_theory)

    In this repeated game, a strategy for one of the players is a deterministic rule that specifies the player's choice in each iteration of the stage game, based on all other player's choices in the prior iterations. A choice of strategy for each of the players is a strategy profile, and it leads to a payout profile for the repeated game. There ...

  9. Markov strategy - Wikipedia

    en.wikipedia.org/wiki/Markov_strategy

    In game theory, a Markov strategy [1] is one that depends only on state variables that summarize the history of the game in one way or another. [2] For instance, a state variable can be the current play in a repeated game, or it can be any interpretation of a recent sequence of play.