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Android x86 (ver. 4.0) on EeePC 701 4G. Android-x86 is an open source project that makes an unofficial porting of the Android mobile operating system developed by the Open Handset Alliance to run on devices powered by x86 processors, rather than RISC-based ARM chips.
The main hardware platform for Android is ARM (i.e. the 64-bit ARMv8-A architecture and previously 32-bit such as ARMv7), and x86 and x86-64 architectures were once also officially supported in later versions of Android. [145] [146] [147] The unofficial Android-x86 project provided support for x86 architectures ahead of the official support.
There are many apps in Android that can run or emulate other operating systems, via utilizing hardware support for platform virtualization technologies, or via terminal emulation. Some of these apps support having more than one emulation/virtual file system for different OS profiles, thus the ability to have or run multiple OS's.
In 2012, Android devices with Intel processors began to appear, including phones [323] and tablets. While gaining support for 64-bit platforms, Android was first made to run on 64-bit x86 and then on ARM64. [324] [325] Since Android 5.0 Lollipop, 64-bit variants of all platforms are supported in addition to the 32-bit variants.
The Android Native Development Kit (NDK) provides a cross-compiling tool for compiling code written in C/C++ can be compiled to ARM, or x86 native code (or their 64-bit variants) for Android. [4] [5] The NDK uses the Clang compiler to compile C/C++. GCC was included until NDK r17, but removed in r18 in 2018.
Atom is a system on a chip (SoC) platform designed for smartphones and tablet computers, launched by Intel in 2012. [1] It is a continuation of the partnership announced by Intel and Google on September 13, 2011 to provide support for the Android operating system on Intel x86 processors. [2]
A new runtime environment known as the Android Runtime (ART), intended to replace the Dalvik virtual machine, was introduced as a technology preview in KitKat. [21] ART is a cross-platform runtime which supports the x86, ARM, and MIPS architectures in both 32-bit and 64-bit environments.
No [22] since Android 4.1 [23] and Android 4.3 [24] and more restrictions on Android 4.4 [25] No – FairPlay: No – Huawei WisePlay [26] Yes? Yes: Yes Yes: Yes [citation needed] Yes [citation needed] Yes Device independent system updates Partial system updates since Oreo [27] 3rd party software like LineageOS [28] Yes [29] Yes [30] No: For ...