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  2. Nintendo Game Card - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Game_Card

    The game cards used in the Switch are non-writable and save data is stored in the console's internal memory, unlike DS and 3DS game cards, which are writable and able to store save data. [ 13 ] Because of their small size, Nintendo Switch game cards are coated with denatonium benzoate , a non-toxic bitterant , as a safety precaution against ...

  3. Comparison of memory cards - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_memory_cards

    PS Vita Memory Card 2012 64 GB Subcompact (15 mm × 12.5 mm × 1.6 mm [7]), compulsory DRM, up to 64 GB, proprietary (can be used on PS Vita only) P2 (storage media) Panasonic MicroP2: 2012 64 GB MicroP2 is a SDXC/SDHC card conforming to UHS-II (Ultra High Speed bus), and can be read by common SDHC/SDXC card readers. xD: Olympus, Fujifilm, Sony

  4. Nintendo 64 Game Pak - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64_Game_Pak

    Nintendo 64 Game Pak (part number NUS-006) is the brand name of the ROM cartridges that store game data for the Nintendo 64.As with Nintendo's previous consoles, the Game Pak's design strategy was intended to achieve maximal read speed and lower console manufacturing costs through not integrating a mechanical drive, with a drawback of lower per dollar storage capacity compared to a disk.

  5. Flash memory - Wikipedia

    en.wikipedia.org/wiki/Flash_memory

    The oxide keeps the electrons confined to the floating gate. Degradation or wear (and the limited endurance of floating gate Flash memory) occurs due to the extremely high electric field (10 million volts per centimeter) experienced by the oxide. Such high voltage densities can break atomic bonds over time in the relatively thin oxide ...

  6. SD card - Wikipedia

    en.wikipedia.org/wiki/SD_card

    At power-up or card insertion, the voltage on pin 1 selects either the Serial Peripheral Interface (SPI) bus or the SD bus. The SD bus starts in one-bit mode, but the host device may issue a command to switch to the four-bit mode, if the SD card supports it. For various card types, support for the four-bit SD bus is either optional or mandatory ...

  7. Nintendo 64 accessories - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64_accessories

    Nintendo 64 accessories are first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble ...