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  2. Matchmaking (video games) - Wikipedia

    en.wikipedia.org/wiki/Matchmaking_(video_games)

    Many matchmaking systems feature a ranking system that attempts to match players of roughly equal ability together. [2] One such example of this is Xbox Live's TrueSkill system. Games such as League of Legends use divisions and tiers for their matchmaking rating system. Each player competes in a variety of tiers : Iron, Bronze, Silver, Gold ...

  3. TrueSkill - Wikipedia

    en.wikipedia.org/wiki/TrueSkill

    TrueSkill is a skill-based ranking system developed by Microsoft for use with video game matchmaking on the Xbox network.Unlike the popular Elo rating system, which was initially designed for chess, TrueSkill is designed to support games with more than two players.

  4. Rocket League - Wikipedia

    en.wikipedia.org/wiki/Rocket_League

    Rocket League is a 2015 vehicular soccer video game developed and published by Psyonix for various home consoles and computers. A sequel to 2008's Supersonic Acrobatic Rocket-Powered Battle-Cars, Rocket League features up to eight players assigned to each of the two teams, using "rocket-powered" vehicles to hit a ball into their opponent's goal and score points over the course of a match.

  5. Elo hell - Wikipedia

    en.wikipedia.org/wiki/Elo_hell

    Elo hell (also known as MMR hell) is a video gaming term used in MOBAs and other multiplayer online games with competitive modes. [1] It refers to portions of the matchmaking ranking spectrum where individual matches are of poor quality, and are often determined by factors such as poor team coordination which are perceived to be outside the individual player's control.

  6. Skill-based matchmaking - Wikipedia

    en.wikipedia.org/wiki/Skill-based_matchmaking

    In 2006, Microsoft researchers proposed a skill-based rating system using Bayesian inference and deployed it on the Xbox Live network, then one of the largest deployments of a Bayesian inference algorithm. [2] The researchers were displeased with the ranking system in the beta of Halo 2 (2004). [3] By the time Halo 2 launched, it was using ...

  7. Rocket League Championship Series - Wikipedia

    en.wikipedia.org/wiki/Rocket_League_Championship...

    The Rocket League Championship Series (RLCS) is an annual Rocket League esports tournament series produced by Blast ApS and endorsed by Psyonix, the game's developer.It consists of two online qualification splits in several regions, with teams earning points towards qualifying for midseason tournaments known as Majors and the Rocket League World Championship, both of which are held as LAN ...

  8. Moist Esports - Wikipedia

    en.wikipedia.org/wiki/Moist_Esports

    The team went on to win the Rocket League Championship Series 2021–22 Spring Split Major event in London, on July 3, 2022. [25] In the 2022 Rocket League Championship Series World Championship, Moist Esports lost to FURIA Esports, 4–3, in the quarterfinals. On September 8 Axel "Vatira" Touret was removed from the starting roster and then ...

  9. Arc System Works - Wikipedia

    en.wikipedia.org/wiki/Arc_System_Works

    Arc System Works Co., Ltd. (アークシステムワークス株式会社, Āku Shisutemu Wākusu kabushiki gaisha), commonly referred to as ArcSys, is a Japanese video game developer and publisher located in Yokohama.