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  2. Polymorphism (computer science) - Wikipedia

    en.wikipedia.org/wiki/Polymorphism_(computer...

    Polymorphism. In programming language theory and type theory, polymorphism is the use of one symbol to represent multiple different types. [1] In object-oriented programming, polymorphism is the provision of one interface to entities of different data types. [2] The concept is borrowed from a principle in biology where an organism or species ...

  3. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [ 2 ]

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Objects are instances of a class. Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  5. Subtyping - Wikipedia

    en.wikipedia.org/wiki/Subtyping

    In programming language theory, subtyping (also called subtype polymorphism or inclusion polymorphism) is a form of type polymorphism.A subtype is a datatype that is related to another datatype (the supertype) by some notion of substitutability, meaning that program elements (typically subroutines or functions), written to operate on elements of the supertype, can also operate on elements of ...

  6. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object (prototype-based inheritance) or class (class-based inheritance), retaining similar implementation. Also defined as deriving new classes (sub classes) from existing ones such as super class or base class and then forming them into a ...

  7. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1] This is a generalization of single-dispatch polymorphism where a function or ...

  8. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    Polymorphism. In computer science, dynamic dispatch is the process of selecting which implementation of a polymorphic operation (method or function) to call at run time. It is commonly employed in, and considered a prime characteristic of, object-oriented programming (OOP) languages and systems.

  9. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    In object-oriented programming such as is often used in C++ and Object Pascal, a virtual function or virtual method is an inheritable and overridable function or method that is dispatched dynamically. Virtual functions are an important part of (runtime) polymorphism in object-oriented programming (OOP). They allow for the execution of target ...