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  2. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards , allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas .

  3. Android Studio - Wikipedia

    en.wikipedia.org/wiki/Android_Studio

    Android Virtual Device to run and debug apps in the Android studio. Android Studio supports all the same programming languages of IntelliJ (and CLion) e.g. Java, C++, and with more extensions, such as Go; [23] and Android Studio 3.0 or later supports Kotlin, [24] and "Android Studio includes support for using a number of Java 11+ APIs without ...

  4. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    Although GDevelop's primary focus is using the event system to enable development without any programming language code, a JavaScript code block can also be used in place of any event. [ 9 ] In addition to using JavaScript code blocks for game logic, this also allows advanced users to extend the capabilities of events by directly manipulating ...

  5. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity gives users the ability to create games and experiences in both 2D and 3D, and the engine offers a primary scripting API in C# using Mono, for both the Unity editor in the form of plugins, and games themselves, as well as drag and drop functionality. [52]

  6. Comparison of JavaScript-based source code editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_JavaScript...

    List of source code editors Editor Site Latest version Style, clone of Cost () Software license Open source Browser support Activity Ace: Home, demo: v1.4.12, 2020-7 : Sublime Text / Microsoft Visual Studio

  7. Canvas element - Wikipedia

    en.wikipedia.org/wiki/Canvas_element

    The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.

  8. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    (NB. This website contains open source floating-point IP cores for the implementation of floating-point operators in FPGA or ASIC devices. The project double_fpu contains verilog source code of a double-precision floating-point unit. The project fpuvhdl contains vhdl source code of a single-precision floating-point unit.) Fleegal, Eric (2004).

  9. Framebuffer object - Wikipedia

    en.wikipedia.org/wiki/Framebuffer_Object

    The frame buffer object architecture (FBO) is an extension to OpenGL for doing flexible off-screen rendering, including rendering to a texture.By capturing images that would normally be drawn to the screen, it can be used to implement a large variety of image filters, and post-processing effects.