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  2. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    dx = x2x1 dy = y2y1 m = dy/dx for x from x1 to x2 do y = m × (x − x1) + y1 plot(x, y) Here, the points have already been ordered so that >. This algorithm is unnecessarily slow because the loop involves a multiplication, which is significantly slower than addition or subtraction on most devices.

  3. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    y=f(x)=.5x+1 or f(x,y)=x-2y+2=0 Positive and negative half-planes. The slope-intercept form of a line is written as = = + where is the slope and is the y-intercept. Because this is a function of only , it can't represent a vertical line.

  4. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    The second row is the same generator with a seed of 3, which produces a cycle of length 2. Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator (LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation.

  5. Linear interpolation - Wikipedia

    en.wikipedia.org/wiki/Linear_interpolation

    Linear interpolation on a data set (red points) consists of pieces of linear interpolants (blue lines). Linear interpolation on a set of data points (x 0, y 0), (x 1, y 1), ..., (x n, y n) is defined as piecewise linear, resulting from the concatenation of linear segment interpolants between each pair of data points.

  6. Lagrange polynomial - Wikipedia

    en.wikipedia.org/wiki/Lagrange_polynomial

    Solving an interpolation problem leads to a problem in linear algebra amounting to inversion of a matrix. Using a standard monomial basis for our interpolation polynomial () = =, we must invert the Vandermonde matrix to solve () = for the coefficients of ().

  7. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Line–line_intersection

    First we consider the intersection of two lines L 1 and L 2 in two-dimensional space, with line L 1 being defined by two distinct points (x 1, y 1) and (x 2, y 2), and line L 2 being defined by two distinct points (x 3, y 3) and (x 4, y 4). [2] The intersection P of line L 1 and L 2 can be defined using determinants.

  8. Parity-check matrix - Wikipedia

    en.wikipedia.org/wiki/Parity-check_matrix

    Formally, a parity check matrix H of a linear code C is a generator matrix of the dual code, C ⊥. This means that a codeword c is in C if and only if the matrix-vector product Hc ⊤ = 0 (some authors [1] would write this in an equivalent form, cH ⊤ = 0.) The rows of a parity check matrix are the coefficients of the parity check equations. [2]

  9. Talk:Math worksheet generator - Wikipedia

    en.wikipedia.org/wiki/Talk:Math_worksheet_generator

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