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  2. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects. [1] Objects can contain data (called fields , attributes or properties ) and have actions they can perform (called procedures or methods and implemented in code ).

  3. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    Microsoft first used the name C# in 1988 for a variant of the C language designed for incremental compilation. [37] That project was not completed, and the name was later reused. C-sharp musical note. The name "C sharp" was inspired by the musical notation whereby a sharp symbol indicates that the written note should be made a semitone higher ...

  4. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    The meaning of these modifiers may differ from one language to another. A comparison of the keywords, ordered from the most restrictive to the most open, and their meaning in these three languages follows. Their visibility ranges from the same class to the package where the class is defined to a general access permission.

  5. Comparison of C Sharp and Java - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java

    C# has implemented enumerations in a manner similar to C, that is as wrappers around the bit-flags implemented in primitive integral types (int, byte, short, etc.). This has performance benefits and improves interaction with C/C++ compiled code, but provides fewer features and can lead to bugs if low-level value types are directly cast to an ...

  6. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures, the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [1]

  7. Delegation (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Delegation_(object...

    In languages that support delegation via method lookup rules, method dispatching is defined the way it is defined for virtual methods in inheritance: It is always the most specific method that is chosen during method lookup.

  8. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    The most popular and developed model of OOP is a class-based model, instead of an object-based model. In this model, objects are entities that combine state (i.e., data), behavior (i.e., procedures, or methods) and identity (unique existence among all other objects).

  9. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    In object-oriented programming (OOP), object lifetime is the period of time between an object's creation and its destruction. In some programming contexts, object lifetime coincides with the lifetime of a variable that represents the object.