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  2. Matching polytope - Wikipedia

    en.wikipedia.org/wiki/Matching_polytope

    A facet of a polytope is the set of its points which satisfy an essential defining inequality of the polytope with equality. If the polytope is d-dimensional, then its facets are (d − 1)-dimensional. For any graph G, the facets of MP(G) are given by the following inequalities: [1]: 275–279 x ≥ 0 E

  3. Constraint satisfaction problem - Wikipedia

    en.wikipedia.org/wiki/Constraint_satisfaction...

    As in the decision case, a problem in the #CSP is defined by a set of relations. Each problem takes a Boolean formula as input and the task is to compute the number of satisfying assignments. This can be further generalized by using larger domain sizes and attaching a weight to each satisfying assignment and computing the sum of these weights.

  4. Slack variable - Wikipedia

    en.wikipedia.org/wiki/Slack_variable

    Slack variables give an embedding of a polytope into the standard f-orthant, where is the number of constraints (facets of the polytope). This map is one-to-one (slack variables are uniquely determined) but not onto (not all combinations can be realized), and is expressed in terms of the constraints (linear functionals, covectors).

  5. Jensen's inequality - Wikipedia

    en.wikipedia.org/wiki/Jensen's_inequality

    Jensen's inequality generalizes the statement that a secant line of a convex function lies above its graph. Visualizing convexity and Jensen's inequality. In mathematics, Jensen's inequality, named after the Danish mathematician Johan Jensen, relates the value of a convex function of an integral to the integral of the convex function.

  6. Linear inequality - Wikipedia

    en.wikipedia.org/wiki/Linear_inequality

    Two-dimensional linear inequalities are expressions in two variables of the form: + < +, where the inequalities may either be strict or not. The solution set of such an inequality can be graphically represented by a half-plane (all the points on one "side" of a fixed line) in the Euclidean plane. [2]

  7. Clique problem - Wikipedia

    en.wikipedia.org/wiki/Clique_problem

    For graphs of constant arboricity, such as planar graphs (or in general graphs from any non-trivial minor-closed graph family), this algorithm takes O (m) time, which is optimal since it is linear in the size of the input. [18] If one desires only a single triangle, or an assurance that the graph is triangle-free, faster algorithms are possible.

  8. Quantile function - Wikipedia

    en.wikipedia.org/wiki/Quantile_function

    The quantile is the unique function satisfying the Galois inequalities Q ( p ) ≤ x {\displaystyle Q(p)\leq x} if and only if p ≤ F ( x ) . {\displaystyle p\leq F(x).} If the function F is continuous and strictly monotonically increasing, then the inequalities can be replaced by equalities, and we have

  9. Constrained least squares - Wikipedia

    en.wikipedia.org/wiki/Constrained_least_squares

    Stochastic (linearly) constrained least squares: the elements of must satisfy = +, where is a vector of random variables such that ⁡ = and ⁡ =. This effectively imposes a prior distribution for β {\displaystyle {\boldsymbol {\beta }}} and is therefore equivalent to Bayesian linear regression .