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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Factorio is a construction and management simulation game developed and published by Czech studio Wube Software. The game follows an engineer who crash-lands on an alien planet and must harvest resources and create automated industry to build a rocket ; players can continue the game after achieving the end goal.
In medicine, the mean arterial pressure (MAP) is an average calculated blood pressure in an individual during a single cardiac cycle. [1] Although methods of estimating MAP vary, a common calculation is to take one-third of the pulse pressure (the difference between the systolic and diastolic pressures), and add that amount to the diastolic pressure.
Random early detection (RED), also known as random early discard or random early drop, is a queuing discipline for a network scheduler suited for congestion avoidance. [1]In the conventional tail drop algorithm, a router or other network component buffers as many packets as it can, and simply drops the ones it cannot buffer.
The start and end indexes alone are not enough to distinguish between buffer full or empty state while also utilizing all buffer slots, [5] but can be if the buffer only has a maximum in-use size of Length − 1. [6] In this case, the buffer is empty if the start and end indexes are equal and full when the in-use size is Length − 1.
A translation lookaside buffer (TLB) is a memory cache that stores the recent translations of virtual memory to physical memory. It is used to reduce the time taken to access a user memory location. [1] It can be called an address-translation cache. It is a part of the chip's memory-management unit (MMU).
In geographic information systems (GIS) and spatial analysis, buffer analysis is the determination of a zone around a geographic feature containing locations that are within a specified distance of that feature, the buffer zone (or just buffer). [1] A buffer is likely the most commonly used tool within the proximity analysis methods. [2]
The "Write Result" stage is modified to place results in the re-order buffer. Each instruction is tagged in the reservation station with its index in the ROB for this purpose. The contents of the buffer are used for data dependencies of other instructions scheduled in the buffer. The head of the buffer will be committed once its result is valid.