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Spelljammer: Adventures in Space is a boxed set for the 5th edition of the Dungeons & Dragons fantasy role-playing game.The boxed set includes three sourcebooks: the Astral Adventurer's Guide (a Spelljammer campaign setting guide), the Light of Xaryxis (an adventure module), and Boo's Astral Menagerie (a bestiary of Wildspace and Astral Sea creatures).
A crossover campaign book Strixhaven: A Curriculum of Chaos was released in December 2021, which introduces the setting to Dungeons & Dragons. [13] [15] [16] The book was originally scheduled for release on November 16, but was delayed due to supply chain issues caused by the COVID-19 pandemic. [17]
Hardcover campaign book. An alternative art cover by Vance Kelly was released in local game stores on November 17, 2019. [23] [26] Eberron: Forge of the Artificer: TBA: August 19, 2025: Following the 2024 revision to the 5th Edition ruleset, this sourcebook will expand on the world of Eberron along with revising the ruleset. It will also ...
Ball lightning is a possible source of legends that describe luminous balls, such as the mythological Anchimayen from Argentinean and Chilean Mapuche culture.. According to a statistical investigation carried out in 1960, of 1,962 Oak Ridge National Laboratory monthly role personnel, and of all 15,923 Union Carbide Nuclear Company personnel in Oak Ridge, found 5.6% and 3.1% respectively ...
Shannon Appelcline, in the book Designers & Dragons (2011), highlighted that in 1989 Spelljammer was the first of a host of new campaign settings published by TSR. It was created by Jeff Grubb and "introduced a universe of magical starships traversing the 'crystal spheres' that contained all the earthbound AD&D campaign worlds.
Guildmasters' Guide to Ravnica is a 256-page campaign and adventure guide for using the Ravnica setting, from the collectible card game Magic: The Gathering, in the 5th edition. The book includes a ninety page overview of "the ten guilds of Ravnica along with the Tenth District where most of the guilds operate.
In October 2020, an errata for the book was released. This errata included changes such as removing stat penalties for playable monster races and makes the changes to playable monster races seen in campaign specific settings (Eberron: Rising From The Last War and Explorer's Guide to Wildemount) canon for all of Dungeons & Dragons. [7] [8]
White Wolf Publications first published Mage: The Ascension in 1993 as part of its World of Darkness series of horror role-playing games. White Wolf subsequently released many supplements in support of the game, including 1996's Beyond the Barriers: The Book of Worlds, a 200-page softcover book designed by Phil Brucato, Richard Dansky, Heather Heckel, Harry L. Heckel, Chris Hind, Angel Leigh ...