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  2. List of artillery video games - Wikipedia

    en.wikipedia.org/wiki/List_of_artillery_video_games

    List of 4X video games; List of artillery video games; List of grand strategy video games; List of massively multiplayer online real-time strategy games; List of massively multiplayer online turn-based strategy games; List of multiplayer online battle arena video games; List of real-time strategy video games; List of real-time tactics video games

  3. List of massively multiplayer online real-time strategy games

    en.wikipedia.org/wiki/List_of_massively...

    Free-to-play (F2P) means that there might be a cost to purchase the software but there is no subscription charge or added payments needed to access game content. Pay-to-play means that players must pay, usually by monthly subscription, in order to play the game.

  4. List of real-time strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_strategy...

    List of artillery video games; List of grand strategy video games; ... free software RTS game. ... Top-down 2D game. 2013: Pikmin 3: Nintendo:

  5. List of turn-based strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_turn-based...

    See Lists of video games for related lists.. This is a comprehensive index of turn-based strategy video games, sorted chronologically.Information regarding date of release, developer, platform, setting and notability is provided when available.

  6. List of real-time tactics video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_tactics...

    Third game in the X-COM series. Can toggle between turn-based and real-time. The first two games in the series were turn-based. 1998: Army Men: The 3DO Company: Alternate History, Fantastical: Army men: WIN, GBC: Series debuts. 1998: Commandos: Behind Enemy Lines [9] [10] [11] Pyro: Historical: World War II: WIN: Stealth tactics. Series debuts ...

  7. Artillery game - Wikipedia

    en.wikipedia.org/wiki/Artillery_game

    Graphical adaptions of the artillery game, such as Super Artillery and Artillery Simulator, emerged on the Apple II in 1980. These games built upon the earlier concepts of the artillery games published in Creative Computing but allowed the players to also see a simple graphical representation of the tanks, battlefield, and terrain. The Apple II ...