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Velocity is a cross-platform JavaScript library designed to simplify the client-side scripting of website animation. [4] Velocity is free, open-source software licensed under the MIT License. [3] It is the most popular open source web animation engine. [5] Velocity's syntax is designed to make it easier to create complex animations for HTML and ...
As of June 2011, Firefox 5 includes CSS animations support. [4] CSS animation is also available as a module in the nightly builds of WebKit as well as Google Chrome, Safari 4 and 5 and Safari for iOS (iPhone, iPod Touch, iPad), Android versions 2.x and 3.x, Internet Explorer 10+ and Microsoft Edge browser, the BlackBerry OS 6 web browser, with the -webkit-prefix.
The Graphics Interchange Format (GIF; / ɡ ɪ f / GHIF or / dʒ ɪ f / JIF, see § Pronunciation) is a bitmap image format that was developed by a team at the online services provider CompuServe led by American computer scientist Steve Wilhite and released on June 15, 1987.
Oriented FAST and rotated BRIEF (ORB) is a fast robust local feature detector, first presented by Ethan Rublee et al. in 2011, [1] that can be used in computer vision tasks like object recognition or 3D reconstruction.
After Dark is a series of computer screensaver software introduced by Berkeley Systems in 1989 for the Apple Macintosh, and in 1991 for Microsoft Windows. [3] [4]Following the original, additional editions included More After Dark, Before Dark, and editions themed around licensed properties such as Star Trek, The Simpsons, Looney Tunes, Marvel, and Disney characters.
Scripting: ECMAScript is a primary means of creating animations and interactive user interfaces within SVG. Styling: Since 2008, the development of CSS Animations as a feature in WebKit has made possible stylesheet-driven implicit animation of SVG files from within the Document Object Model (DOM).
Parallax scrolling is a technique in computer graphics where background images move past the camera more slowly than foreground images, creating an illusion of depth in a 2D scene of distance. [1] The technique grew out of the multiplane camera technique used in traditional animation [ 2 ] since the 1930s.
The background plane is on the left side of the picture. The highest plane is shown on the right side of the picture. There is a narrow middle plane in the middle of the x-axis. Starting with a background plane where icons are spaced at 140 pixels, one can raise a particular icon by shifting it a certain number of pixels to the left.