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The AMT uses eight 32-bit bitmaps per node to represent a 256-ary trie that is able to represent an 8 bit sequence per node. With 64-Bit-CPUs (64-bit computing) a variation is to have a 64-ary trie with only one 64-bit bitmap per node that is able to represent a 6 bit sequence. Trie node with bitmap that marks valid child branches.
An x-fast trie containing the integers 1 (001 2), 4 (100 2) and 5 (101 2). Blue edges indicate descendant pointers. An x-fast trie is a bitwise trie: a binary tree where each subtree stores values whose binary representations start with a common prefix. Each internal node is labeled with the common prefix of the values in its subtree and ...
A notable variant is the bitwise trie, ... The following pseudocode implements the search procedure for a given string key in a rooted trie x. ... Statistics; Cookie ...
Confidence bands can be constructed around estimates of the empirical distribution function.Simple theory allows the construction of point-wise confidence intervals, but it is also possible to construct a simultaneous confidence band for the cumulative distribution function as a whole by inverting the Kolmogorov-Smirnov test, or by using non-parametric likelihood methods.
A hurdle model is a class of statistical models where a random variable is modelled using two parts, the first of which is the probability of attaining the value 0, and the second part models the probability of the non-zero values. The use of hurdle models is often motivated by an excess of zeroes in the data that is not sufficiently accounted ...
In computer science tree data structures, an X-tree (for eXtended node tree [1]) is an index tree structure based on the R-tree used for storing data in many dimensions. It appeared in 1996, [2] and differs from R-trees (1984), R+-trees (1987) and R*-trees (1990) because it emphasizes prevention of overlap in the bounding boxes, which increasingly becomes a problem in high dimensions.
The Z-ordering can be used to efficiently build a quadtree (2D) or octree (3D) for a set of points. [5] [6] The basic idea is to sort the input set according to Z-order.Once sorted, the points can either be stored in a binary search tree and used directly, which is called a linear quadtree, [7] or they can be used to build a pointer based quadtree.
In algorithmic information theory, algorithmic probability, also known as Solomonoff probability, is a mathematical method of assigning a prior probability to a given observation. It was invented by Ray Solomonoff in the 1960s. [2] It is used in inductive inference theory and analyses of algorithms.