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Sonic World is a game heavily based upon the Sonic Adventure titles and Sonic Heroes. It features over 30 playable characters and the ability to make Heroes-style teams, as well as remastered levels from various Sonic games. [16] An upgraded version called Sonic World DX received its first demo release in 2020, and remains in active development ...
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
Sonic Mega Collection compiles 14 emulated games originally released for the Sega Genesis, limited to only 12 in releases outside of Japan.In addition to the seven default games, three unlockable games are included that recreate the Sonic & Knuckles "lock-on technology" to allow for new modes and/or playable characters in the first three Sonic games.
Some SNK staff formed Dimps the following year, and developed original 2D Sonic games—Sonic Advance (2001), Sonic Advance 2 (2002), and Sonic Advance 3 (2004)—for Nintendo's Game Boy Advance (GBA). [92] [93] Sonic Advance was the first original Sonic game released for a Nintendo console after Sega and Nintendo's fierce rivalry in the 1990s.
Sonic Classic Collection is a 2010 video game compilation developed by Creative Assembly and published by Sega exclusively for the Nintendo DS.It contains the four main Sonic the Hedgehog platform games originally released for the Sega Genesis: Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994), and Sonic & Knuckles (1994).
Sonic and the Black Knight; Sonic and the Secret Rings; Sonic Battle; Sonic Boom: Fire & Ice; Sonic Boom: Rise of Lyric; Sonic Boom: Shattered Crystal; Sonic Chronicles: The Dark Brotherhood; Sonic Dash; Sonic Drift; Sonic Drift 2; Sonic Free Riders; Sonic Jump; Sonic Jump Fever; Sonic Labyrinth; Sonic Pinball Party; Sonic R; Sonic Racing ...
Christian Whitehead, also known as The Taxman, [1] is an Australian video game programmer and designer. [2] He is most recognized for his work creating updated ports of early games in Sega's Sonic the Hedgehog series, as well as being a lead developer of an original game in the series, Sonic Mania.
Complex declared it "the worst handheld Sonic game ever" and said "thank God they didn't attempt the '3D' aspect of its 16-bit older brother". [25] Some reviewers noted Sonic Blast was the first game to give Sonic the standard ability to double-jump, [13] [5] which would be used in later games such as Sonic Colors (2010). [26]