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Wargame: Red Dragon is set in East Asia during an alternate history Cold War where the Soviet Union doesn't collapse and featuring five new Asia Pacific factions: China, North Korea, South Korea, Japan and the ANZAC, while six other nations were subsequently added in paid DLCs: Netherlands, Israel, Yugoslavia, Finland, South Africa, and Italy.
Wargame: Red Dragon was released in April 2014. It is set during the Cold War but after the original games, in East Asia. It introduces China, Japan, North Korea, South Korea, and the ANZAC (Australia and New Zealand) as new factions. The campaign focuses around a Korea conflict during the 1980s. It introduces naval warfare to the Wargame series.
Wargame: Red Dragon – (Eugen Systems, 2014) – a 3D regiment or brigade scale simulation set as a "Cold War Gone Hot" themed game in both multiplayer and singleplayer environments. Players construct customized armies through use of a deck system comprising land vehicles, infantry, and helicopters from several NATO and Warsaw Pact nations and ...
Mark Simonitch (born December 30, 1957 [1]) is an American wargame designer and graphic artist. His game designs include Hannibal: Rome vs. Carthage and Ardennes '44, and he has made maps for Wilderness War and Empire of the Sun among others.
A sequel, Wargame: AirLand Battle, was released in May 2013. Like its predecessor, it is set in the Cold War period of 1975–85 but has a focus on the NATO–Warsaw Pact war in Northern Europe, notably in Scandinavia, along with the addition of the player's own air force. [5] Wargame: Red Dragon was released in April 2014. Set in the Asian ...
Wargame Construction Set is a video game game creation system published in 1986 by Strategic Simulations. Developed by Roger Damon, it allows the user to construct, edit and play customizable wargame scenarios. It was released for the Amiga, Atari 8-bit computers, Atari ST, Commodore 64, and MS-DOS. Several sequels followed.
A player exploring a randomly generated map in the 2016 roguelike game Nuclear Throne A randomly generated dungeon map in the 1980 videogame Rogue. In video games, a random map is a map generated randomly by the computer, usually in strategy games. Random maps are often the core of single and multiplayer gameplay, aside from story based ...
The hex grid is a distinguishing feature of the games from many wargame publishers, and a few other games (such as The Settlers of Catan). The hex map has also been popular for role-playing game wilderness maps. They were used in the Dungeons & Dragons boxed sets of the 1980s and related TSR products.