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OpenVR SDK was released to the public on 30 April 2015 by Valve, for developers to develop SteamVR games and software. It provides support for the HTC Vive Developer Edition, including the SteamVR controller and Lighthouse.
GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [8]
Aseprite (/ ˈ eɪ s p r aɪ t / AY-spryte [3]) is a proprietary, source-available image editor designed primarily for pixel art drawing and animation. It runs on Windows, macOS, and Linux, and features different tools for image and animation editing such as layers, frames, tilemap support, command-line interface, Lua scripting, among others.
Steam API library: Proprietary Proton is a compatibility layer that allows Windows software (primarily video games) to run on Linux -based operating systems. [ 1 ] Proton is developed by Valve in cooperation with developers from CodeWeavers . [ 2 ]
Origin contains social features such as profile management, networking with friends with chat and direct game joining along with an in-game overlay, streaming via Twitch and sharing of game library and community integration with networking sites like Facebook, Xbox Live, PlayStation Network, Nintendo Network, [3] and Nintendo Account.
December 2022) (Learn how and when to remove this message) Synaptic , an example of a package manager A package manager or package-management system is a collection of software tools that automates the process of installing, upgrading, configuring, and removing computer programs for a computer in a consistent manner.
GLFW (Graphics Library Framework) is a lightweight utility library for use with OpenGL. It provides programmers with the ability to create and manage windows and OpenGL contexts, as well as handle joystick , keyboard and mouse input.
Löve (stylized in all caps) is a free, open-source, cross-platform framework released under the zlib license for developing video games.The framework is written in C++ and uses Lua as its scripting language and is still maintained by its original developers.