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While reserve parachutes are designed to open fast, they have a system length between 13.3 ft (4.5 m) and 21.9 ft (7.3 m) [11] and usually need at least 150 ft (46 m) to slow down a pilot to a safe sink rate (certified design speed according to LTF and EN certifications is max 18 ft (5.5 m) per second). With enough height over ground, many ...
Rewind, fast backwards U+23EA ⏪ — To identify the switch or switch position by which a faster than normal run (e.g. of tape) is started in the indicated direction. Fast forward: U+23E9 ⏩ #5108B Fast run; fast speed: To identify the switch or switch position by which a faster than normal run (e.g. of tape) is started in the indicated ...
The fast landing technique for speed wings, when flying without skis, is similar to that used in parachuting. However, parachuting or skydiving is done from a plane or fixed object (BASE jumping), and the wing is designed to arrest the free fall. Newer designs of hybrid-wings (also called mini-wings) are now being produced to allow a high speed ...
Paragliding is the recreational and competitive adventure sport of flying paragliders: lightweight, free-flying, foot-launched glider aircraft with no rigid primary structure. [1]
Parasailing, also known as parascending, is an activity where individuals are harnessed to a modified parachute canopy that is designed to ascend into the air when towed behind a motor vehicle on land, or a recreational boat over water.
Divekick is a 2D competitive fighting game originally developed by One True Game Studios, an independent collective of competitive gamers. A demo of the game was showcased at several competitive events, and after a positive reaction, the group created a Kickstarter campaign to fund the creation of a full version for release on Microsoft Windows. [1]
Paul Walker died in 2013, but Vin Diesel and the rest of the Fast and the Furious crew have continued to pay tribute to him in The Fast Saga. 1428052511_mcdsaha_ec188_h_the fast the furious 300 1 ...
Chocks Away is a flight simulation game for the Acorn Archimedes. It was written by Andrew Hutchings and published by The Fourth Dimension in 1990. The game is loosely set in the First World War , though many elements are simplified and anachronistic.