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  2. Violence and video games - Wikipedia

    en.wikipedia.org/wiki/Violence_and_video_games

    Results show that there were no significant effects of video game playing in the short term, with violent video games and non-violent video games having no significant differences, indicating that children do not have decreased empathy from playing violent video games. Conversely, children who play more violent video games over a long period of ...

  3. 1993–94 United States Senate hearings on video games

    en.wikipedia.org/wiki/1993–94_United_States...

    Since as early as the 1970s, video games have been criticized for having violent content that psychologically influence players. In 1982, the Surgeon General C. Everett Koop asserted that video games may be affecting the health and well-being of young people and were potentially addictive. [1]

  4. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Using video games for too long may also cause headaches, dizziness, and chances of vomiting from focusing on a screen. However, playing video games can also help eyesight because it increases reaction speeds and thought times. [citation needed] Certain studies have shown that video games can be used to improve various eye conditions.

  5. Fact check: Will drug dealers target kids with fentanyl-laced ...

    www.aol.com/news/fact-check-drug-dealers-target...

    Fentanyl is a synthetic opioid used to treat severe pain that is 100 times more potent than morphine, according to the Centers for Disease Control and Prevention.. In 2020, more than 56,000 deaths ...

  6. Maker of Violent Video Games: 'Not Surprised' Sandy Hook ...

    www.aol.com/2013/01/23/violent-video-game-guns

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  7. Video game controversies - Wikipedia

    en.wikipedia.org/wiki/Video_game_controversies

    Related to video game content (particularly violence), gaming addiction, and online harassment, there is ongoing concern that video games may have a negative impact on the development of children. Video games are commonly marketed towards younger audiences, and in a 2008 Pew Research Center study, 97% of teenagers from ages 12 to 17 played ...

  8. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    In 2011, the South Korean government implemented a law, known as the Shutdown law or the Cinderella Law, which prohibits children under the age of 16 from playing online video games between the hours of 12:00 a.m. to 6:00 a.m. [145] Later on, the law was amended and now children under the age of 16 can play after midnight if they have ...

  9. That doesn’t mean schools have stopped trying to educate kids about the risks of drug use. D.A.R.E. is still taught in thousands of communities across the country, using a revamped curriculum ...