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In computer science, a command queue is a queue that determines when a command is executed, usually by order of priority or on a first-in first-out basis. Instead of waiting for each command to be executed before sending the next one, a program will put all its commands in the command queue, freeing it to perform other functions while the queue is processed by the operating system.
The following code shows a linked list FIFO C++ language implementation. In practice, a number of list implementations exist, including popular Unix systems C sys/queue.h macros or the C++ standard library std::list template, avoiding the need for implementing the data structure from scratch.
In February 2003 Andrea Arcangeli put forward his idea for a Stochastic Fair Queueing I/O scheduler to Jens Axboe who then implemented it. Jens Axboe made improvements to his first implementation, calling the new version the Completely Fair Queueing scheduler, and produced a patch to apply it to the 2.5.60 development series kernel.
Most C compilers generate no code for null statements, which has historical and performance reasons. ; An empty block (compound statement) is also a NOP, and may be more legible, but will still have no code generated for it by the compiler. {} In some cases, such as the body of a function, a block must be used, but this can be empty.
Circular buffering makes a good implementation strategy for a queue that has fixed maximum size. Should a maximum size be adopted for a queue, then a circular buffer is a completely ideal implementation; all queue operations are constant time. However, expanding a circular buffer requires shifting memory, which is comparatively costly.
the producer must wait for the consumer to consume something if the queue is full. The semaphore solution to the producer–consumer problem tracks the state of the queue with two semaphores: emptyCount, the number of empty places in the queue, and fullCount, the number of elements in the queue.
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
Queue overflow results from trying to add an element onto a full queue and queue underflow happens when trying to remove an element from an empty queue. A bounded queue is a queue limited to a fixed number of items. [1] There are several efficient implementations of FIFO queues.