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  2. Lazy loading - Wikipedia

    en.wikipedia.org/wiki/Lazy_loading

    Lazy loading (also known as asynchronous loading) is a technique used in computer programming, especially web design and web development, to defer initialization of an object until it is needed. It can contribute to efficiency in the program's operation if properly and appropriately used.

  3. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.

  4. Flyweight pattern - Wikipedia

    en.wikipedia.org/wiki/Flyweight_pattern

    A classic example are the data structures used representing characters in a word processor. Naively, each character in a document might have a glyph object containing its font outline, font metrics, and other formatting data. However, this would use hundreds or thousands of bytes of memory for each character.

  5. data URI scheme - Wikipedia

    en.wikipedia.org/wiki/Data_URI_scheme

    In this example, the image data is encoded with utf8 and hence the image data can broken into multiple lines for easy reading. Single quote has to be used in the SVG data as double quote is used for encapsulating the image source. A favicon can also be made with utf8 encoding and SVG data which has to appear in the 'head' section of the HTML:

  6. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  7. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    One method of copying an object is the shallow copy.In that case a new object B is created, and the fields values of A are copied over to B. [3] [4] [5] This is also known as a field-by-field copy, [6] [7] [8] field-for-field copy, or field copy. [9]

  8. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A singleton implementation may use lazy initialization in which the instance is created when the static method is first invoked. In multithreaded programs, this can cause race conditions that result in the creation of multiple instances. The following Java 5+ example [6] is a thread-safe implementation, using lazy initialization with double ...

  9. Smalltalk - Wikipedia

    en.wikipedia.org/wiki/Smalltalk

    The string is an object (a sequence of characters between single quotes is the syntax for literal strings), created by the compiler at compile time. In the original Parc Place image, the glyph of the underscore character _ appeared as a left-facing arrow ← (like in the 1963 version of the ASCII code). Smalltalk originally accepted this left ...

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