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  2. Klipper (firmware) - Wikipedia

    en.wikipedia.org/wiki/Klipper_(firmware)

    Klipper is set up on a computer running Linux (such as Raspberry Pi), and in addition, appropriate firmware must be flashed onto the printer's microcontroller. Configuration is done through a text-based configuration file, which allows for customization and control of the printer's behavior. To interact with Klipper, the user needs an interface.

  3. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    An algorithm generating a mesh is typically controlled by the above three and other parameters. Some types of computer analysis of a constructed design require an adaptive mesh refinement, which is a mesh made finer (using stronger parameters) in regions where the analysis needs more detail. [1] [2]

  4. ANT (network) - Wikipedia

    en.wikipedia.org/wiki/ANT_(network)

    As of November 2020, the ANT website lists almost 200 brands using ANT technology. [4] Samsung and, to a lesser part, Fujitsu, HTC, Kyocera, Nokia and Sharp added native support (without the use of a USB adapter) to their smartphones, with Samsung starting support with the Galaxy S4 and ending support with the Galaxy S20 line. [5] [6] [7]

  5. Adaptive mesh refinement - Wikipedia

    en.wikipedia.org/wiki/Adaptive_mesh_refinement

    Adaptive mesh refinement (AMR) changes the spacing of grid points, to change how accurately the solution is known in that region. In the shallow water example, the grid might in general be spaced every few feet—but it could be adaptively refined to have grid points every few inches in places where there are large waves.

  6. Salome (software) - Wikipedia

    en.wikipedia.org/wiki/Salome_(software)

    SALOME is a multi-platform open source (LGPL-2.1-or-later) scientific computing environment, allowing the realization of industrial studies of physics simulations.. This platform, developed by a partnership between EDF and CEA, sets up an environment for the various stages of a study to be carried out: from the creation of the CAD model and the mesh to the post-processing and visualization of ...

  7. Adaptive histogram equalization - Wikipedia

    en.wikipedia.org/wiki/Adaptive_histogram...

    Adaptive histogram equalization (AHE) is a computer image processing technique used to improve contrast in images. It differs from ordinary histogram equalization in the respect that the adaptive method computes several histograms , each corresponding to a distinct section of the image, and uses them to redistribute the lightness values of the ...

  8. Adaptive scalable texture compression - Wikipedia

    en.wikipedia.org/wiki/Adaptive_scalable_texture...

    Adaptive scalable texture compression (ASTC) is a lossy block-based texture compression algorithm developed by Jørn Nystad et al. of ARM Ltd. and AMD. [ 1 ] Full details of ASTC were first presented publicly at the High Performance Graphics 2012 conference, in a paper by Olson et al. entitled "Adaptive Scalable Texture Compression".

  9. POV-Ray - Wikipedia

    en.wikipedia.org/wiki/POV-Ray

    On the other hand, script-based primitive modeling is not always a practical method to create certain objects, such as realistic characters or complex man-made artifacts like cars. Those objects can be created first in mesh-based modeling applications such as Wings 3D and Blender, and then they can be converted to POV-Ray's own mesh format.