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  2. Gimmick! - Wikipedia

    en.wikipedia.org/wiki/Gimmick!

    Gimmick! initially garnered lackluster interest and mixed reviews from publications like Famitsu, Electronic Gaming Monthly, and Nintendomagasinet. [4] [12] [25] Sakai blamed this lack of popularity on casual players being unable to handle the difficulty, and the industry's transition to newer 16-bit consoles like the Super Famicom and Mega Drive.

  3. Famiclone - Wikipedia

    en.wikipedia.org/wiki/Famiclone

    Like in the rest of Latin America, the official version of NES was sold by C.Itoh/Itochu Mexico, [115] but in poorer places with less access to supermarkets or shops with toys and electronics, popular way of play were clones called by everyone Family, [116] mostly resembling Famicom or sometimes Super Famicom, sold with 72 pins adaptor for NES ...

  4. Simulation Pro Yakyuu - Wikipedia

    en.wikipedia.org/wiki/Simulation_Pro_Yakyuu

    Simulation Pro Yakyuu (シミュレーションプロ野球, "Baseball Simulation") [4] is a Japan-exclusive video game for the Super Famicom that uses the actual ball players and teams of the 1995 Nippon Professional Baseball league and combines them into a full-blown simulator.

  5. Super 8 (video game accessory) - Wikipedia

    en.wikipedia.org/wiki/Super_8_(video_game_accessory)

    The Super 8's appearance is a light grey, squarish adapter that is plugged into the SNES so that the user is allowed the playing of 8-bit NES and Famicom games on the device. It has an RF out and a SNES type multi-out connector providing RCA output. A lead goes from the Tri-Star to the SNES' multi-out port, and then the user is able to plug the ...

  6. Cotton 100% - Wikipedia

    en.wikipedia.org/wiki/Cotton_100%

    Cotton 100% is a scrolling shooter game similar to Cotton: Fantastic Night Dreams where players assume role of the young witch Cotton who, alongside her fairy companion Silk, travels seven increasingly difficult levels through a fantasy dream-like world on a quest to defeat several monsters and get her Willow candy.

  7. Majyūō - Wikipedia

    en.wikipedia.org/wiki/Majyūō

    Majyūō [a] is a 1995 Japanese platform game published by KSS for the Super Famicom. The story is that of a man named Abel who must rescue his wife and child from hell. [2] It is a 2D side scrolling game. [3] [4] Defeating bosses allows the player to transform into various demons. [5] [6] In 2024, there was an announcement of a new release ...

  8. Nintendo Power (cartridge) - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Power_(cartridge)

    The service allowed users to download Super Famicom or Game Boy titles onto a special flash memory cartridge for a lower price than that of a pre-written ROM cartridge. At its launch, the service initially offered only Super Famicom titles. [2] Game Boy titles began being offered on March 1, 2000. [3]

  9. The Monopoly Game 2 - Wikipedia

    en.wikipedia.org/wiki/The_Monopoly_Game_2

    This game is the sequel to a 1993 Super Famicom game called Monopoly, which was published by Tomy and developed by Ape Inc. and CreamSoft [6] (not to be confused with the 1991 Monopoly game by Sculptured Software). It was likewise Japan only. [7] Aside from co-developing the game, Ape also wrote a complete guidebook to it with rules and tactics.