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WrestleMania IV was the fourth annual WrestleMania professional wrestling pay-per-view (PPV) event produced by the World Wrestling Federation (WWF, now WWE). The event took place on March 27, 1988, at Boardwalk Hall (advertised as Trump Plaza) [ a ] in Atlantic City, New Jersey .
WWE Road to WrestleMania X8 was released in 2002 for Game Boy Advance. WWE WrestleMania XIX was released in 2003 for GameCube. WWE WrestleMania 21 was released in 2005 for Xbox. [4] WWE Legends of WrestleMania was released in 2009 for PlayStation 3, Xbox 360, and IOS. [5]
With a strong fanbase behind the AKI wrestling game series, VPW 2 would become the second most popular import title on the N64 after Sin and Punishment. [1] Professional wrestlers Samoa Joe and A.J. Styles, who were both involved in the development of TNA Wrestling's first video game, had hoped the game would replicate the style of VPW 2.
Papa Shango faces I.R.S. in the game's titular steel cage match. Modes include One-on-One (regular match and steel cage match variations), Tag Team, WWF Championship (choose one wrestler and defeat all the others to become WWF Champion), and Tag Team Championship (choose two wrestlers and defeat combinations of the rest in a series of tag team matches to become WWF Tag Team Champions).
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WWF WrestleMania Challenge is a professional wrestling video game based on the World Wrestling Federation (WWF), released in 1990 for the Nintendo Entertainment System by Acclaim Entertainment under the LJN label, and in 1992 for the Family Computer by Hot-B.
WrestleMania X8 was Yuke's first WWE game on a Nintendo platform, replacing AKI Corporation as the developer for these systems; some former AKI developers were hired by Yuke's to develop a game with gameplay style closer to their titles rather than Yuke's own SmackDown series on PlayStation, while taking advantage of GameCube's graphical capabilities compared to Nintendo 64.