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The Sims 2: Holiday Party Pack served as the pilot release for this line of products, which were called "booster packs". After the success of the pilot release, EA named the releases "stuff packs" and launched the line with The Sims 2: Family Fun Stuff. The Sims 2: Mansion & Garden Stuff is the final stuff pack for The Sims 2. [110]
File:The Sims 2 Create-a-Sim Gameplay Screenshot.jpg; File:The Sims 2 Household Live Mode Gameplay Screenshot.jpg; File:The Sims 2 Neighbourhood Gameplay Screenshot.jpg; File:The sims freeplay icon.jpg; File:The Sims Mobile logo.png; File:The Strangerhood DVD front.jpg; File:TheSimsCarnival SnapCity.jpg
The Sims 2: FreeTime, the game's seventh expansion pack, [5] was announced on 16 January 2008. [6] It was designed alongside The Sims 3, the next main entry in the series. [7] At the time, there were no more Sims 2 releases planned for 2008, though the game's final expansion pack The Sims 2: Apartment Life was ultimately released that August.
The Sims 2: Family Fun Stuff; The Sims 2: Glamour Life Stuff; The Sims 2: Happy Holiday Stuff (The Sims 2: Festive Holiday Stuff in the UK and Ireland) The Sims 2: Celebration! Stuff; The Sims 2: H&M Fashion Stuff; The Sims 2: Teen Style Stuff; The Sims 2: Kitchen & Bath Interior Design Stuff; The Sims 2: IKEA Home Stuff; The Sims 2: Mansion ...
The Sims is a franchise of life simulation games developed by Maxis and published by Electronic Arts.It has sold over 200 million copies amongst all platforms and installments, making it one of the best-selling video game franchises of all time. [1]
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The former logo of Maxis, used until 2012 Will Wright, Maxis co-founder. Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers. . Before then, the game was only available on a limited basis on the Commodore 64 due to few publishers showing any interest in porting a non-traditional game without definite "win" and "lose" condi
The Sims 2: Apartment Life is a broad-scope expansion pack. In its official guide, the lawyer and game strategy guide writer Greg Kramer introduced the expansion as focused on communities, positing that the title was chosen because apartments are "a microcosm of what it means to be part of a community" rather than because of any particular focus on apartments themselves. [11]