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  2. Bilibili Gaming - Wikipedia

    en.wikipedia.org/wiki/Bilibili_Gaming

    Bilibili entered the professional League of Legends scene on 17 December 2017 with their acquisition of LPL team I May. The team was rebranded as Bilibili Gaming. [1] [2]After a top two finish in the 2023 LPL Spring Split, the team qualified for MSI for the first time in their history. [3]

  3. Video game livestreaming - Wikipedia

    en.wikipedia.org/wiki/Video_game_livestreaming

    The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.

  4. Hanwha Life Esports - Wikipedia

    en.wikipedia.org/wiki/Hanwha_Life_Esports

    Hanwha Life Esports (HLE) is a South Korean esports organization based in Seoul, owned by Hanwha Life Insurance.It has teams competing in League of Legends and Kart Rider, with the former competing in the LCK, South Korea's top level professional league for the game.

  5. League of Legends: Wild Rift - Wikipedia

    en.wikipedia.org/wiki/League_of_Legends:_Wild_Rift

    This is an accepted version of this page This is the latest accepted revision, reviewed on 5 February 2025. Multiplayer online battle arena video game 2020 video game League of Legends: Wild Rift Developer(s) Riot Games Publisher(s) Riot Games Director(s) Andrei "Meddler" van Roon Composer(s) Brendon Williams Series League of Legends Engine Unity Platform(s) Android, iOS, iPadOS Release ...

  6. FearX - Wikipedia

    en.wikipedia.org/wiki/FearX

    FearX (Korean: 피어엑스), formerly Liiv SANDBOX and Sandbox Gaming, [a] is a South Korean esports organization owned by the multi-channel network Sandbox Network [].It has teams competing in League of Legends, Crazyracing Kartrider, and FIFA Online.

  7. Multiplayer online battle arena - Wikipedia

    en.wikipedia.org/wiki/Multiplayer_online_battle...

    Similar to real-time strategy games, MOBAs provide a highly complex environment for AI because of their large amount of possible variables, states, and decisions. One of the first known research-based MOBA AI agents was published around 2015 for League of Legends. [118] The agent used influence maps to navigate the map and compute positioning risk.

  8. List of League of Legends media - Wikipedia

    en.wikipedia.org/wiki/List_of_League_of_Legends...

    League of Legends logo League of Legends is a multiplayer online battle arena video game developed and published by Riot Games. Announced in October 2008, it was released for Microsoft Windows in Europe and North America as a free-to-play title on October 27, 2009, after six months of beta testing. The game has since been ported to macOS and localized for markets worldwide; by 2012 it was the ...

  9. Category:League of Legends spin-off games - Wikipedia

    en.wikipedia.org/wiki/Category:League_of_Legends...

    Pages in category "League of Legends spin-off games" ... League of Legends: Wild Rift This page was last edited on 20 August 2023, at 02:44 (UTC). ...