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S.T.A.L.K.E.R. 2 was initially announced in 2010, with a release date set in 2012, by Sergiy Grygorovych, CEO of GSC Game World, stating "After the official sales of the series exceeded 4 million copies worldwide, we had no doubts left to start creating a new big game in the S.T.A.L.K.E.R. universe. This will be the next chapter of the mega ...
S.T.A.L.K.E.R. is a first-person shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World.The series is set in an alternate version of the present-day Chernobyl Exclusion Zone in Ukraine, where, according to the series' backstory, a mysterious second Chernobyl disaster took place in 2006.
Single/Multiplayer. Marathon: Bungie: 1994-12-21 2007 Mac OS (original), ported to Linux, OS X and Windows via AlephOne: Aleph One: GNU GPL (code) Released as freeware and source code. Nexuiz: Alientrap 2005-05-31 2009-10-01 (2.5.2) Linux, OS X (10.4 or later), Windows: DarkPlaces Quake engine: GNU GPL: Unreal Tournament style deathmatch ...
GSC Game World is a Ukrainian video game developer based in Kyiv with a second temporary office in Prague. [a] Founded in Kyiv in 1995 by Sergiy Grygorovych, it is best known for the Cossacks and S.T.A.L.K.E.R. series of games.
2 Minishoot Adventures: Win: Adventure: SoulGame Studio SoulGame Studio, IndieARk [259] 3 Touhou Hero of Ice Fairy: Win: Bullet hell: GAMEPULSE GAMEPULSE, Phoenixx [260] 4 Freedom Planet 2: NS, PS4, PS5, XBO, XSX/S: Platform: GalaxyTrail Xseed Games [261] The Gap: NS: Walking simulator, narrative adventure: Label This Crunching Koalas [262 ...
Volodymyr Anatoliyovych Yezhov (known by the nickname "Fresh"; August 1, 1984, Lubny — December 22, 2022, Bakhmut) was a Ukrainian video game developer, [1] [2] game designer and later a soldier. He was one of the developers of the game S.T.A.L.K.E.R.
2. 'Bridget Jones: Mad About the Boy' (2025) This one might polarize the Bridgeteers because it's barely a comedy, instead opting for something more touching than the usual froth. Four years after ...
They contacted several investors in Ukraine and Russia, but none had a large enough budget to fund the development of a game on the same scale as S.T.A.L.K.E.R. 2, which had been cancelled with GSC's demise. Consequently, the development team lowered their ambition for the game to a free-to-play multiplayer shooter game for personal computers ...