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  2. Consequences (game) - Wikipedia

    en.wikipedia.org/wiki/Consequences_(game)

    Although Consequences originally is an analogue game there are digital versions available, some of which are slightly modified and adjusted to a digital roam. Examples: FoldingStory™, [4] Unfolding Stories, [5] etc. The game has also been seen as a precursor to computer-generated literature such as Christopher Strachey's Love letter generator ...

  3. 100 Classic Book Collection - Wikipedia

    en.wikipedia.org/wiki/100_Classic_Book_Collection

    The game offers a search feature for books in several different ways, including genre, author, and length. Players can access introductions for the books and read about the authors. [10] An in-game quiz feature asks players personality-related questions and recommends certain novels depending on the answers given.

  4. Category:Video games based on novels - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_based...

    This can include novels and short stories, published in books, magazines, in e-books or even online as text. Limitations: If the game directly references content or design from another adaptation of literature, such as a movie, it is no longer considered to be based "solely" on the original literature and is instead based on the new derivative ...

  5. LitRPG - Wikipedia

    en.wikipedia.org/wiki/LitRPG

    LitRPG, short for literary role-playing game, is a literary genre combining the conventions of computer RPGs with science-fiction and fantasy novels. The term was introduced in 2013. [ 1 ] In LitRPG, game-like elements form an essential part of the story, and visible RPG statistics (for example strength, intelligence, damage) are a significant ...

  6. Category:Video games adapted into novels - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    Download as PDF; Printable version; ... A list of video games that were adapted into literary novels. Pages in category "Video games adapted into novels" The ...

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  8. Gamebook - Wikipedia

    en.wikipedia.org/wiki/Gamebook

    The books involve a branching path format in order to move between sections of text, but the reader creates a character as in a role-playing game, and resolves actions using a game-system. Unlike role-playing solitaire adventures, adventure gamebooks include all the rules needed for play in each book.

  9. Nintendo gamebooks - Wikipedia

    en.wikipedia.org/wiki/Nintendo_gamebooks

    Book #1: Double Trouble. Nintendo gamebooks are novels based on video games created by Nintendo.The gamebooks feature characters and settings from the Super Mario and The Legend of Zelda franchises, in two series, Nintendo Adventure Books and You Decide on the Adventure.