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  2. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Each bone has a three-dimensional transformation from the default bind pose (which includes its position, scale and orientation), and an optional parent bone. The bones therefore form a hierarchy. The full transform of a child node is the product of its parent transform and its own transform. So moving a thigh-bone will move the lower leg too.

  3. List of bones of the human skeleton - Wikipedia

    en.wikipedia.org/wiki/List_of_bones_of_the_human...

    Including the bones of the middle ear and the hyoid bone, the head contains 29 bones. Cranial bones (8) Occipital bone; Parietal bones (2) Frontal bone; Temporal bones (2) Sphenoid bone (sometimes counted as facial) Ethmoid bone (sometimes counted as facial) Facial bones (15) Nasal bones (2) Maxilla (upper jaw) (2) Lacrimal bone (2) Zygomatic ...

  4. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    In video game development, 3D modeling is one stage in a longer development process. The source of the geometry for the shape of an object can be: A designer, industrial engineer or artist using a 3D-CAD system; An existing object, reverse engineered or copied using a 3D shape digitizer or scanner

  5. Artificial bone - Wikipedia

    en.wikipedia.org/wiki/Artificial_bone

    Artificial bone refers to bone-like material created in a laboratory that can be used in bone grafts, to replace human bone that was lost due to severe fractures, disease, etc. [1] Bone fracture, which is a complete or partial break in the bone, is a very common condition that has more than three million US cases per year. [ 2 ]

  6. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    OBJ (or .OBJ) is a geometry definition file format first developed by Wavefront Technologies for The Advanced Visualizer animation package. It is an open file format and has been adopted by other 3D computer graphics application vendors.

  7. Long bone - Wikipedia

    en.wikipedia.org/wiki/Long_bone

    The long bone category includes the femora, tibiae, and fibulae of the legs; the humeri, radii, and ulnae of the arms; metacarpals and metatarsals of the hands and feet, the phalanges of the fingers and toes, and the clavicles or collar bones. The long bones of the human leg comprise nearly half of adult height.

  8. Irregular bone - Wikipedia

    en.wikipedia.org/wiki/Irregular_bone

    The irregular bones are bones which, from their peculiar form, cannot be grouped as long, short, flat or sesamoid bones.Irregular bones serve various purposes in the body, such as protection of nervous tissue (such as the vertebrae protect the spinal cord), affording multiple anchor points for skeletal muscle attachment (as with the sacrum), and maintaining pharynx and trachea support, and ...

  9. Anatomical terms of bone - Wikipedia

    en.wikipedia.org/wiki/Anatomical_terms_of_bone

    A long bone is one that is cylindrical in shape, being longer than it is wide. However, the term describes the shape of a bone, not its size, which is relative. Long bones are found in the arms (humerus, ulna, radius) and legs (femur, tibia, fibula), as well as in the fingers (metacarpals, phalanges) and toes (metatarsals, phalanges).