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This is an accepted version of this page This is the latest accepted revision, reviewed on 24 February 2025. Sixty of the Mortal Kombat franchise's characters featured in Armageddon (2006) This is a list of playable and boss characters from the Mortal Kombat fighting game franchise and the games in which they appear. Created by Ed Boon and John Tobias, the series depicts conflicts between ...
Reptile's character concept was conceived by Mortal Kombat co-creator and lead programmer Ed Boon after the original 1992 game was released into arcades. Noting the success of the palette swap method used for the sprites of the game's ninja characters Scorpion and Sub-Zero, [6] he and series character designer John Tobias collaborated on including a "super secret hidden feature" in the game ...
Mortal Kombat: Armageddon is a 2006 fighting game and it is the seventh main installment in the Mortal Kombat franchise and a sequel to 2004's Mortal Kombat: Deception. The PlayStation 2 and Xbox versions were released in October 2006, with a Wii version released on May 29, 2007 in North America.
Mortal Kombat is a video game franchise originally developed and produced by Midway Games.The video games are a series of fighting games and several action-adventure games which debuted in North American arcades on October 8, 1992 with the release of Mortal Kombat, created by Ed Boon and John Tobias. [1]
Ermac debuted in Ultimate Mortal Kombat 3 as one of three hidden unlockable characters, and was the only character who had not appeared in any previous series games. [29] As a palette-swapped character, he was physically identical to the game's other male ninjas save for his red coloring and darker skin tone, [12] while he shared their special moves and in-game poses. [8]
Sonya Blade is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios.She debuted in the original 1992 game as the roster's sole female fighter, a military officer with the Special Forces.
Liu Kang (Chinese: 劉康) is a fictional character of the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios.Depicted as Earthrealm's greatest warrior and champion, he debuted in the original 1992 game as a Shaolin monk with special moves, which were intended to be the easiest for players to perform.
Mortal Kombat 4 was the first Mortal Kombat game in which the characters could move in three dimensions and the first to use 3D computer graphics. From Deadly Alliance to Mortal Kombat: Deception, characters had three fighting styles per character: two unarmed styles, and one weapon style. [3]