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Handshaking is a technique of communication between two entities. However, within TCP/IP RFCs, the term "handshake" is most commonly used to reference the TCP three-way handshake. For example, the term "handshake" is not present in RFCs covering FTP or SMTP. One exception is Transport Layer Security, TLS, setup, FTP RFC 4217.
It is also possible to terminate the connection by a 3-way handshake, when host A sends a FIN and host B replies with a FIN & ACK (combining two steps into one) and host A replies with an ACK. [33] Some operating systems, such as Linux and HP-UX, [citation needed] implement a half-duplex close sequence. If the host actively closes a connection ...
Wireshark is very similar to tcpdump, but has a graphical front-end and integrated sorting and filtering options.. Wireshark lets the user put network interface controllers into promiscuous mode (if supported by the network interface controller), so they can see all the traffic visible on that interface including unicast traffic not sent to that network interface controller's MAC address.
In this way, UDP provides application multiplexing. A port is a software structure that is identified by the port number , a 16-bit integer value, allowing for port numbers between 0 and 65535. Port 0 is reserved but is a permissible source port value if the sending process does not expect messages in response.
This selection process occurs during the TLS Handshake Protocol. TLS 1.3 includes a TLS Handshake Protocol that differs compared to past and the current version of TLS/SSL. After coordinating which cipher suite to use, the server and the client still have the ability to change the coordinated ciphers by using the ChangeCipherSpec protocol in ...
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IP multicast is a technique for one-to-many and many-to-many real-time communication over an IP infrastructure in a network. It scales to a larger receiver population by requiring neither prior knowledge of a receiver's identity nor prior knowledge of the number of receivers.
Bidirectional Forwarding Detection (BFD) is a network protocol that is used to detect faults between two routers or switches connected by a link.It provides low-overhead detection of faults even on physical media that doesn't support failure detection of any kind, such as Ethernet, virtual circuits, tunnels and MPLS label-switched paths.