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  2. EverQuest expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_expansions

    EverQuest Deluxe Edition: March 6, 2001 : The Ruins of Kunark, The Scars of Velious [53] 2 EverQuest Trilogy: September 18, 2001 : The Ruins of Kunark, The Scars of Velious [51] 2 EverQuest Gold Edition: March 22, 2002 November 4, 2002 : The Ruins of Kunark - Shadows of Luclin (EU) [54] The Ruins of Kunark - The Planes of Power (NA) [55] 3 (EU ...

  3. Progress Quest - Wikipedia

    en.wikipedia.org/wiki/Progress_Quest

    Progress Quest is a video game developed by Eric Fredricksen as a parody of EverQuest and other massively multiplayer online role-playing games.It is loosely considered a zero-player game, in the sense that once the player has set up their artificial character, there is no user interaction at all; the game "plays" itself, with the human player as spectator.

  4. EverQuest II expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II_expansions

    Destiny of Velious is the seventh EverQuest II expansion pack. The expansion also gives access to all previous released expansions and adventure packs. The expansion includes 2 new overland zones, 10 new dungeons, 300 new quests, over 1,000 more items, and more than 30 new monsters. The expansion also introduces flying mounts. [14]

  5. EverQuest - Wikipedia

    en.wikipedia.org/wiki/EverQuest

    EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows.It was released by Sony Online Entertainment in March 1999 in North America, [5] and by Ubisoft in Europe in April 2000. [6]

  6. EverQuest II - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II

    EverQuest II: East used settings similar to those from the original version. Gamania and SOE added some entities and quests only for the Eastern Version, unlike SOE's servers. In EverQuest II: East, players could name their character in their local language. In EverQuest II: East, most dialogue continued to use English, except

  7. EverQuest Role-Playing Game - Wikipedia

    en.wikipedia.org/wiki/EverQuest_Role-Playing_Game

    EverQuest Role-Playing Game was first published in summer 2002 under Wizards of the Coast's Open Gaming License using a system nearly identical to the d20 System, but was not d20 System branded because it included self-contained rules for character creation and advancement.

  8. EverQuest: The Ruins of Kunark - Wikipedia

    en.wikipedia.org/wiki/EverQuest:_The_Ruins_of_Kunark

    In terms of the game, The Ruins of Kunark had a different visual feel compared to the original zones in EverQuest: the color palette was more vibrant and many of the models used for the monsters were more detailed. This detail was most evident in the Iksar, a new playable race of lizard people introduced with the expansion. [3]

  9. Brad McQuaid - Wikipedia

    en.wikipedia.org/wiki/Brad_McQuaid

    On July 6, 2012, Sony Online Entertainment announced the re-hiring of McQuaid to continue work on Vanguard including its free-to-play transition. [3] On March 6, 2013, McQuaid announced that he had returned to working on EverQuest. [4] On September 9, 2013, McQuaid released a statement saying that he had left SOE, but would continue to work ...