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  2. Grayscale - Wikipedia

    en.wikipedia.org/wiki/Grayscale

    Grayscale images have many shades of gray in between. Grayscale images can be the result of measuring the intensity of light at each pixel according to a particular weighted combination of frequencies (or wavelengths), and in such cases they are monochromatic proper when only a single frequency (in practice, a narrow band of frequencies) is ...

  3. Comparison gallery of image scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Comparison_gallery_of...

    One of the simpler ways of increasing the size, replacing every pixel with a number of pixels of the same color. The resulting image is larger than the original, and preserves all the original detail, but has (possibly undesirable) jaggedness. The diagonal lines of the "W", for example, now show the "stairway" shape characteristic of nearest ...

  4. Photo print sizes - Wikipedia

    en.wikipedia.org/wiki/Photo_print_sizes

    The alternative Super series, denoted SnR, nR Plus or nR+, has an aspect ratio of 3∶2 (or as close as possible) and thus provides a better fit for standard 135 film (35 mm) at sizes of 8 inches or above. 5R is twice the size of a 2R print, 6R twice the size of a 4R print and S8R twice the size of 6R. 4D/6D is a newer size for most consumer ...

  5. Pixel density - Wikipedia

    en.wikipedia.org/wiki/Pixel_density

    Pixels per inch (or pixels per centimetre) describes the detail of an image file when the print size is known. For example, a 100×100 pixel image printed in a 2 inch square has a resolution of 50 pixels per inch. Used this way, the measurement is meaningful when printing an image.

  6. Image scaling - Wikipedia

    en.wikipedia.org/wiki/Image_scaling

    An image scaled with nearest-neighbor scaling (left) and 2×SaI scaling (right) In computer graphics and digital imaging, image scaling refers to the resizing of a digital image. In video technology, the magnification of digital material is known as upscaling or resolution enhancement.

  7. Lenticular printing - Wikipedia

    en.wikipedia.org/wiki/Lenticular_printing

    Lenticular print showing double images and ghosting Double images on the relief and in depth. Double images are usually caused by an exaggeration of the 3D effect from some angles of view, or an insufficient number of frames. Poor design can lead to doubling, small jumps, or a fuzzy image, especially on objects in relief or in depth.