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  2. Arithmetic shift - Wikipedia

    en.wikipedia.org/wiki/Arithmetic_shift

    The formal definition of an arithmetic shift, from Federal Standard 1037C is that it is: . A shift, applied to the representation of a number in a fixed radix numeration system and in a fixed-point representation system, and in which only the characters representing the fixed-point part of the number are moved.

  3. Arithmetic logic unit - Wikipedia

    en.wikipedia.org/wiki/Arithmetic_logic_unit

    Arithmetic shift: the operand is treated as a two's complement integer, meaning that the most significant bit is a "sign" bit and is preserved. Logical shift: a logic zero is shifted into the operand. This is used to shift unsigned integers.

  4. Bitwise operation - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operation

    Left arithmetic shift Right arithmetic shift. In an arithmetic shift, the bits that are shifted out of either end are discarded. In a left arithmetic shift, zeros are shifted in on the right; in a right arithmetic shift, the sign bit (the MSB in two's complement) is shifted in on the left, thus preserving the sign of the operand.

  5. Bitwise operations in C - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operations_in_C

    When performed on a negative value in a signed type, the result is technically implementation-defined (compiler dependent), [5] however most compilers will perform an arithmetic shift, causing the blank to be filled with the set sign bit of the left operand. Right shift can be used to divide a bit pattern by 2 as shown:

  6. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    [citation needed] In base two, long multiplication is sometimes called "shift and add", because the algorithm simplifies and just consists of shifting left (multiplying by powers of two) and adding. Most currently available microprocessors implement this or other similar algorithms (such as Booth encoding ) for various integer and floating ...

  7. Horner's method - Wikipedia

    en.wikipedia.org/wiki/Horner's_method

    In binary (base-2) math, multiplication by a power of 2 is merely a register shift operation. Thus, multiplying by 2 is calculated in base-2 by an arithmetic shift. The factor (2 −1) is a right arithmetic shift, a (0) results in no operation (since 2 0 = 1 is the multiplicative identity element), and a (2 1) results in a left arithmetic shift ...

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  9. Barrel shifter - Wikipedia

    en.wikipedia.org/wiki/Barrel_shifter

    The very fastest shifters are implemented as full crossbars, in a manner similar to the 4-bit shifter depicted above, only larger. These incur the least delay, with the output always a single gate delay behind the input to be shifted (after allowing the small time needed for the shift count decoder to settle; this penalty, however, is only incurred when the shift count changes).