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  2. Game testing - Wikipedia

    en.wikipedia.org/wiki/Game_testing

    Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [ 1 ] [ 2 ] [ 3 ] The primary function of game testing is the discovery and documentation of software defects .

  3. Playtest - Wikipedia

    en.wikipedia.org/wiki/Playtest

    Some playtests also try to evaluate the game's appeal to players with different levels of experience by selecting players with varying exposure to the game's genre. An example of a video game that made extensive use of open playtesting is Minecraft, which was made available for purchase in its pre-alpha stages. This both helped to financially ...

  4. Split screen (computing) - Wikipedia

    en.wikipedia.org/wiki/Split_screen_(computing)

    Split-screen multiplayer in Limes & Napoleon. The split screen feature is commonly used in non-networked, also known as couch co-op, video games with multiplayer options.. In its most easily understood form, a split screen for a multiplayer video game is an audiovisual output device (usually a standard television for video game consoles) where the display has been divided into 2-4 equally ...

  5. Loading screen - Wikipedia

    en.wikipedia.org/wiki/Loading_screen

    A loading screen is a screen shown by a computer program, very often a video game, while the program is loading (moving program data from the disk to RAM) or initializing. In early video games, the loading screen was also a chance for graphic artists to be creative without the technical limitations often required for the in-game graphics. [ 1 ]

  6. Deadlock (video game) - Wikipedia

    en.wikipedia.org/wiki/Deadlock_(video_game)

    Deadlock is an upcoming team-based multiplayer third-person shooter MOBA game developed and published by Valve. Since April 2024, Deadlock has been in early development playtesting . Players are encouraged to invite friends to test it via the online game service Steam , but were initially told not to share details about the game publicly.

  7. Sound test - Wikipedia

    en.wikipedia.org/wiki/Sound_test

    A sound test is a function built into the options screen of many video games.This function was originally meant to test whether the game's music and sounds would function correctly (hence the name), as well as giving the player the ability to compare samples played in Monaural, Stereophonic and later Surround sound.

  8. Grounded (video game) - Wikipedia

    en.wikipedia.org/wiki/Grounded_(video_game)

    The game has an accessibility option for players who have arachnophobia, which allows players to decide how scary spiders are going to be in the game. [5] As players progress in the game, they will visit new areas in the backyard. The game's difficulty would slowly increase and enemies that are more dangerous would be introduced.

  9. Multi-screen video - Wikipedia

    en.wikipedia.org/wiki/Multi-screen_video

    In the fields of broadcasting and content delivery, multiscreen video describes video content that is transformed into multiple formats, bit rates and resolutions for display on devices such as televisions, mobile phones, tablets and computers. Additional devices may include video game consoles such as the Xbox 360, or internet enabled television.