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  2. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    First person stealth game in the style of the Thief series games (1 and 2) using a modified Id Tech 4 engine Fallen Empire: Legions: GarageGames, InstantAction: 2009-06-30 2013-06-27 Windows: Torque Game Engine: Proprietary license First-Person Shooter with Jetpacks, Multiplayer, CTF, Deathmatch Freedoom: Freedoom project 2024-01-29 (0.13.0)

  3. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Frame rate, most commonly expressed in frame/s, frames per second or FPS, is typically the frequency (rate) at which consecutive images are captured or displayed. This definition applies to film and video cameras , computer animation , and motion capture systems.

  4. List of first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_first-person_shooters

    Battlestate Games WIN 2017-07-27 Exodus from the Earth: Parallax Art Studio WIN 2007-08-24 Extreme Paintbrawl: Head Games Publishing: DOS/PC 1998-10-31 E.Y.E.: Divine Cybermancy: Streum On Studio: WIN 2011-07-29 Fallout 3: Bethesda Game Studios: WIN, PS3, X360 2008-10-28 Fallout: New Vegas: Obsidian Entertainment: WIN, PS3, X360 2010-10-19 ...

  5. First-person shooter engine - Wikipedia

    en.wikipedia.org/wiki/First-person_shooter_engine

    A first-person shooter engine is a video game engine specialized for simulating 3D environments for use in a first-person shooter video game.First-person refers to the view where the players see the world from the eyes of their characters.

  6. List of first-person shooter engines - Wikipedia

    en.wikipedia.org/wiki/List_of_first-person...

    Game engine First used for Date Other first-person shooters — Maze: 1973 — Spasim: 1974 Arsys Software: Plazma Line: 1984 Wibarm (1986), Star Cruiser (1988), Star Cruiser 2 (1992) Freescape: Driller: 1987 Dark Side (1988), Total Eclipse (1988), Castle Master (1990), Castle Master II: The Crypt (1990), Total Eclipse II: The Sphinx Jinx (1991 ...

  7. Hitscan - Wikipedia

    en.wikipedia.org/wiki/Hitscan

    Hitscan in video game design, most commonly in first-person shooters, is a type of hit registration system that determines whether an object has been hit or not simply by scanning if the item used was aimed directly at its target and then applies the effects of the item (usually damage) instantly. A weapon, for example, does not launch a ...

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