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  2. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    For example, squaring the number "1111" yields "1234321", which can be written as "01234321", an 8-digit number being the square of a 4-digit number. This gives "2343" as the "random" number. Repeating this procedure gives "4896" as the next result, and so on. Von Neumann used 10 digit numbers, but the process was the same.

  3. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    However, generally they are considerably slower (typically by a factor 2–10) than fast, non-cryptographic random number generators. These include: Stream ciphers. Popular choices are Salsa20 or ChaCha (often with the number of rounds reduced to 8 for speed), ISAAC, HC-128 and RC4. Block ciphers in counter mode.

  4. Statistical randomness - Wikipedia

    en.wikipedia.org/wiki/Statistical_randomness

    The first tests for random numbers were published by M.G. Kendall and Bernard Babington Smith in the Journal of the Royal Statistical Society in 1938. [2] They were built on statistical tools such as Pearson's chi-squared test that were developed to distinguish whether experimental phenomena matched their theoretical probabilities.

  5. Multiply-with-carry pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Multiply-with-carry...

    In computer science, multiply-with-carry (MWC) is a method invented by George Marsaglia [1] for generating sequences of random integers based on an initial set from two to many thousands of randomly chosen seed values.

  6. Keith number - Wikipedia

    en.wikipedia.org/wiki/Keith_number

    Keith numbers are rare and hard to find. They can be found by exhaustive search, and no more efficient algorithm is known. [2] According to Keith, in base 10, on average ⁡ Keith numbers are expected between successive powers of 10. [3] Known results seem to support this.

  7. Middle-square method - Wikipedia

    en.wikipedia.org/wiki/Middle-square_method

    To generate a sequence of n-digit pseudorandom numbers, an n-digit starting value is created and squared, producing a 2n-digit number. If the result has fewer than 2n digits, leading zeroes are added to compensate. The middle n digits of the result would be the next number in the sequence and returned as the result. This process is then ...