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  2. Rollerdrome - Wikipedia

    en.wikipedia.org/wiki/Rollerdrome

    The game was initially a side project of solo game designer Paul Rabbitte. Rollerdrome was initially conceived by Rabbite during a 48-hour game jam hosted by Game Maker's Toolkit in 2017 with the theme of 'Dual Purpose Design'. [8] [9] Roll7 took a liking to this prototype, and Rabbite subsequently joined Roll7 to finish the project.

  3. Category:Game jams - Wikipedia

    en.wikipedia.org/wiki/Category:Game_jams

    Download as PDF; Printable version; In other projects ... Game jam video games (51 P) ... Game Maker's Toolkit; Game Off; Global Game Jam; I. Indie Game Jam; J ...

  4. Game jam - Wikipedia

    en.wikipedia.org/wiki/Game_jam

    People vote and receive the prototype for a fee, making the event an example of commercial game jam. Game jams have also been held to promote products and companies. [6] Experience economy – Game jams were held on train, sea, and air travels, and at locations such as cabins without ample water and electricity infrastructures and castles ...

  5. Pseudoregalia - Wikipedia

    en.wikipedia.org/wiki/Pseudoregalia

    The initial version of Pseudoregalia was developed in around three weeks as a submission for the Metroidvania Month 19 Game Jam, which took place between February and March 2023. [ 3 ] [ 8 ] The original version, which won first place in the game jam, was released for free via itch.io . [ 9 ]

  6. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [23] [24] iPhone App Store [25] and BlackBerry App World [26] as the game assets were kept proprietary. [27 ...

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  8. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  9. Global Game Jam - Wikipedia

    en.wikipedia.org/wiki/Global_Game_Jam

    Video games portal; The Global Game Jam (GGJ) is an annual distributed game jam.Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber, Gorm Lai and Foaad Khosmood, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation.