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  2. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.

  3. Prism (geometry) - Wikipedia

    en.wikipedia.org/wiki/Prism_(geometry)

    A right prism is a prism in which the joining edges and faces are perpendicular to the base faces. [5] This applies if and only if all the joining faces are rectangular. The dual of a right n-prism is a right n-bipyramid. A right prism (with rectangular sides) with regular n-gon bases has Schläfli symbol { }×{n}.

  4. Rectangular prism - Wikipedia

    en.wikipedia.org/?title=Rectangular_prism&...

    This page was last edited on 25 September 2023, at 04:51 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  5. Rectangular cuboid - Wikipedia

    en.wikipedia.org/wiki/Rectangular_cuboid

    By definition, this makes it a right rectangular prism. Rectangular cuboids may be referred to colloquially as "boxes" (after the physical object). If two opposite faces become squares, the resulting one may obtain another special case of rectangular prism, known as square rectangular cuboid. [b] They can be represented as the prism graph.

  6. Solid geometry - Wikipedia

    en.wikipedia.org/wiki/Solid_geometry

    Hyperboloid of one sheet. Solid geometry or stereometry is the geometry of three-dimensional Euclidean space (3D space). [1] A solid figure is the region of 3D space bounded by a two-dimensional closed surface; for example, a solid ball consists of a sphere and its interior.

  7. Geometric primitive - Wikipedia

    en.wikipedia.org/wiki/Geometric_primitive

    Vector graphics consists of geometrical primitives.. In vector computer graphics, CAD systems, and geographic information systems, geometric primitive (or prim) is the simplest (i.e. 'atomic' or irreducible) geometric shape that the system can handle (draw, store).

  8. Torus interconnect - Wikipedia

    en.wikipedia.org/wiki/Torus_interconnect

    3D Torus: three dimensions, the nodes are imagined in a three-dimensional lattice in the shape of a rectangular prism, with each node connected with its six neighbors, with corresponding nodes on opposing faces of the array connected. Each edge consists of n nodes. communication can take place in six directions, +x, −x, +y, −y, +z, −z ...

  9. Parallelepiped - Wikipedia

    en.wikipedia.org/wiki/Parallelepiped

    Right rhombic prism: it has two rhombic faces and four congruent rectangular faces. Note: the fully rhombic special case, with two rhombic faces and four congruent square faces ( a = b = c ) {\displaystyle (a=b=c)} , has the same name, and the same symmetry group (D 2h , order 8).