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  2. Protein pigeon homolog - Wikipedia

    en.wikipedia.org/wiki/Protein_pigeon_homolog

    The human PION gene is located on the long (q) arm of chromosome 7 at band 11.23, from base pair 76,778,007 to base pair 76,883,653. [6] Highly conserved PION orthologs have been identified in most vertebrates for which complete genome data are available. [7]

  3. Adaptive tile refresh - Wikipedia

    en.wikipedia.org/wiki/Adaptive_tile_refresh

    Adaptive tile refresh is a computer graphics technique for side-scrolling video games.It was most famously used by id Software's John Carmack in games such as Commander Keen to compensate for the poor graphics performance of PCs in the early 1990s.

  4. Scrolling - Wikipedia

    en.wikipedia.org/wiki/Scrolling

    Scrolling is often carried out on a computer by the CPU (software scrolling) or by a graphics processor.Some systems feature hardware scrolling, where an image may be offset as it is displayed, without any frame buffer manipulation (see also hardware windowing).

  5. AOL Video - Serving the best video content from AOL and ...

    www.aol.com/video/view/mac-tip--how-to-scroll...

    The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  6. GSAP - Wikipedia

    en.wikipedia.org/?title=GSAP&redirect=no

    This page was last edited on 2 September 2010, at 05:04 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  7. Side-scrolling video game - Wikipedia

    en.wikipedia.org/wiki/Side-scrolling_video_game

    In the mid-1980s, side-scrolling character action games (also called "side-scrolling action games" or side-scrolling "character-driven" games) emerged, combining elements from earlier side-view, single-screen character action games, such as single-screen platform games, with the side-scrolling of space/vehicle games, such as scrolling space shoot 'em ups.

  8. Smoothstep - Wikipedia

    en.wikipedia.org/wiki/Smoothstep

    A plot of the smoothstep(x) and smootherstep(x) functions, using 0 as the left edge and 1 as the right edgeSmoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1] [2] video game engines, [3] and machine learning.

  9. Savitzky–Golay filter - Wikipedia

    en.wikipedia.org/wiki/Savitzky–Golay_filter

    The data consists of a set of points {, }; =,...,, where is an independent variable and is an observed value. They are treated with a set of convolution coefficients, , according to the expression