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  2. Interactive fiction - Wikipedia

    en.wikipedia.org/wiki/Interactive_fiction

    It won best game, best writing, best individual non-player character, and best individual player character in the 2007 XYZZY Awards. 80 Days by inkle (2014). An interactive adventure based on the novel by Jules Verne, it was nominated by TIME as their Game of the Year for 2014. [39] 9:05 by Adam Cadre. It is commonly seen as an easy gateway for ...

  3. Twine (software) - Wikipedia

    en.wikipedia.org/wiki/Twine_(software)

    Twine emphasizes the visual structure of hypertext, and does not require knowledge of a programming language as many other game development tools do. [5] It is regarded as a tool which can be used by anyone interested in interactive fiction and experimental games. [5] [6]

  4. Glulx - Wikipedia

    en.wikipedia.org/wiki/Glulx

    Glulx is a 32-bit portable virtual machine intended for writing and playing interactive fiction.It was designed by Andrew Plotkin to relieve some of the restrictions in the venerable Z-machine format.

  5. Professional Adventure Writer - Wikipedia

    en.wikipedia.org/wiki/Professional_Adventure_Writer

    Professional Adventure Writer or PAW (sometimes called PAWS for Professional Adventure Writing System) is a program that allows the user to write textual adventure games with graphic illustrations. [1] It was written by Tim Gilberts, Graeme Yeandle and Phil Wade, based on Yeandle's earlier system called The Quill. [2]

  6. Hugo Award for Best Game or Interactive Work - Wikipedia

    en.wikipedia.org/wiki/Hugo_Award_for_Best_Game...

    The game award is given out to video games, tabletop games, and other interactive works; non-interactive audiovisual works receive awards in the dramatic presentation category. The Hugo Awards have been described as "a fine showcase for speculative fiction", and "the best known literary award for science fiction writing". [1] [2]

  7. Play-by-post role-playing game - Wikipedia

    en.wikipedia.org/wiki/Play-by-post_role-playing_game

    Play-by-post games may be based on other role-playing games, non-game fiction including books, television and movies, or original settings. This activity is closely related to both interactive fiction and collaborative writing. Compared to other roleplaying game formats, this type tends to have the loosest rulesets.