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  2. GGPO - Wikipedia

    en.wikipedia.org/wiki/GGPO

    GGPO (Good Game Peace Out) is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site Shoryuken and the popular Evolution Championship Series.

  3. Brawlhalla - Wikipedia

    en.wikipedia.org/wiki/Brawlhalla

    Brawlhalla is a free-to-play platform fighting game developed by Blue Mammoth Games. It was originally released for macOS , PlayStation 4 and Windows in 2017, with ports for Nintendo Switch , Xbox One , Android and iOS released later.

  4. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    The Steam Link removed the need for HDMI cables for displaying a PC's screen and allowed for wireless connection when connecting to a TV. That was discontinued in 2018, but now "Steam Link" refers to the Remote Play mobile app that allows users to stream content, such as games, from a PC to a mobile device over a network. [347] [348] [349 ...

  5. List of Ubisoft subsidiaries - Wikipedia

    en.wikipedia.org/wiki/List_of_Ubisoft_subsidiaries

    Companies set up by former Ubisoft Casablanca employees include developers TheWallGames founded by Yassine Arif, Rym Games by Imad Kharijah and Othman El Bahraoui, and Palm Grove Software by Khalil Arafan, as well as the collective Moroccan Game Developers founded in 2011 by Arif and Osama Hussain to promote video game development in Morocco.

  6. Ubisoft - Wikipedia

    en.wikipedia.org/wiki/Ubisoft

    Ubisoft Entertainment SA (/ ˈ j uː b i s ɒ f t /; French:; [5] formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world.

  7. Link-local address - Wikipedia

    en.wikipedia.org/wiki/Link-local_address

    Link-local addresses may be assigned manually by an administrator or by automatic operating system procedures. In Internet Protocol (IP) networks, they are assigned most often using stateless address autoconfiguration, a process that often uses a stochastic process to select the value of link-local addresses, assigning a pseudo-random address that is different for each session.

  8. Virtual private network - Wikipedia

    en.wikipedia.org/wiki/Virtual_private_network

    Virtual private network (VPN) is a network architecture for virtually extending a private network (i.e. any computer network which is not the public Internet) across one or multiple other networks which are either untrusted (as they are not controlled by the entity aiming to implement the VPN) or need to be isolated (thus making the lower network invisible or not directly usable).

  9. Private network - Wikipedia

    en.wikipedia.org/wiki/Private_network

    A special case of private link-local addresses is the loopback interface. These addresses are private and link-local by definition since packets never leave the host device. IPv4 reserves the entire class A address block 127.0.0.0 / 8 for use as private loopback addresses. IPv6 reserves the single address ::1.