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  2. Circular dependency - Wikipedia

    en.wikipedia.org/wiki/Circular_dependency

    Circular dependencies can cause many unwanted effects in software programs. Most problematic from a software design point of view is the tight coupling of the mutually dependent modules which reduces or makes impossible the separate re-use of a single module.

  3. Acyclic dependencies principle - Wikipedia

    en.wikipedia.org/wiki/Acyclic_dependencies_principle

    The acyclic dependencies principle (ADP) is a software design principle defined by Robert C. Martin that states that "the dependency graph of packages or components should have no cycles". [1] This implies that the dependencies form a directed acyclic graph .

  4. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    A mechanism relying purely on reference counts will never consider cyclic chains of objects for deletion, since their reference count is guaranteed to stay nonzero (cf. picture). Methods for dealing with this issue exist but can also increase the overhead and complexity of reference counting — on the other hand, these methods need only be ...

  5. Dependency hell - Wikipedia

    en.wikipedia.org/wiki/Dependency_hell

    Dependency hell is a colloquial term for the frustration of some software users who have installed software packages which have dependencies on specific versions of other software packages. [ 1 ] The dependency issue arises when several packages have dependencies on the same shared packages or libraries, but they depend on different and ...

  6. Topological sorting - Wikipedia

    en.wikipedia.org/wiki/Topological_sorting

    The canonical application of topological sorting is in scheduling a sequence of jobs or tasks based on their dependencies.The jobs are represented by vertices, and there is an edge from x to y if job x must be completed before job y can be started (for example, when washing clothes, the washing machine must finish before we put the clothes in the dryer).

  7. Dependency inversion principle - Wikipedia

    en.wikipedia.org/wiki/Dependency_inversion_principle

    In object-oriented design, the dependency inversion principle is a specific methodology for loosely coupled software modules.When following this principle, the conventional dependency relationships established from high-level, policy-setting modules to low-level, dependency modules are reversed, thus rendering high-level modules independent of the low-level module implementation details.

  8. Markov random field - Wikipedia

    en.wikipedia.org/wiki/Markov_random_field

    Each edge represents dependency. In this example: A depends on B and D. B depends on A and D. D depends on A, B, and E. E depends on D and C. C depends on E. In the domain of physics and probability , a Markov random field ( MRF ), Markov network or undirected graphical model is a set of random variables having a Markov property described by an ...

  9. Round-robin scheduling - Wikipedia

    en.wikipedia.org/wiki/Round-robin_scheduling

    A Round Robin preemptive scheduling example with quantum=3. Round-robin (RR) is one of the algorithms employed by process and network schedulers in computing. [1] [2] As the term is generally used, time slices (also known as time quanta) [3] are assigned to each process in equal portions and in circular order, handling all processes without priority (also known as cyclic executive).