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A spherical robot, also known as spherical mobile robot, or ball-shaped robot is a mobile robot with spherical external shape. [1] A spherical robot is typically made of a spherical shell serving as the body of the robot and an internal driving unit (IDU) that enables the robot to move. [2] Spherical mobile robots typically move by rolling over ...
Special cases are right triangles (p q 2). Uniform solutions are constructed by a single generator point with 7 positions within the fundamental triangle, the 3 corners, along the 3 edges, and the triangle interior. All vertices exist at the generator, or a reflected copy of it. Edges exist between a generator point and its image across a mirror.
In robotics, robot kinematics applies geometry to the study of the movement of multi-degree of freedom kinematic chains that form the structure of robotic systems. [ 1 ] [ 2 ] The emphasis on geometry means that the links of the robot are modeled as rigid bodies and its joints are assumed to provide pure rotation or translation .
The set of coordinates that define the position of a reference point and the orientation of a coordinate frame attached to a rigid body in three-dimensional space form its configuration space, often denoted () where represents the coordinates of the origin of the frame attached to the body, and () represents the rotation matrices that define the orientation of this frame relative to a ground ...
Additional degrees of freedom allow to change the configuration of some link on the arm (e.g., elbow up/down), while keeping the robot hand in the same pose. Inverse kinematics is the mathematical process to calculate the configuration of an arm, typically in terms of joint angles, given a desired pose of the robot hand in three dimensional space.
Initially, a robot with only one leg, and a very small foot could stay upright simply by hopping. The movement is the same as that of a person on a pogo stick. As the robot falls to one side, it would jump slightly in that direction, in order to catch itself. [80] Soon, the algorithm was generalised to two and four legs.
The following outline is provided as an overview of and topical guide to robotics: . Robotics is a branch of mechanical engineering, electrical engineering and computer science that deals with the design, construction, operation, and application of robots, as well as computer systems for their control, sensory feedback, and information processing.
When two cells in the Voronoi diagram share a boundary, it is a line segment, ray, or line, consisting of all the points in the plane that are equidistant to their two nearest sites. The vertices of the diagram, where three or more of these boundaries meet, are the points that have three or more equally distant nearest sites.