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AMD claims that RDNA 2's 128 MB of on-die Infinity Cache "dramatically reduces latency and power consumption". [16] The GPU having access to a large L2 or L3 cache allows it to more quickly access necessary data compared to accessing VRAM or system RAM.
The PlayStation Vita has 512 MB of system RAM and 128 MB of VRAM. [100] [101] The amount of RAM allows cross-game chat to be used on the system. [101] Software for the PlayStation Vita is distributed on a proprietary flash memory card called "PlayStation Vita game card" rather than on Universal Media Discs (UMDs) as used by the PlayStation ...
Xumo: The remote. The Xumo remote is a much more simplified version of the Spectrum cable box remote you might be accustomed to. For instance, you won’t see buttons for “record” or “last ...
Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.
DirecTV Stream (formerly DirecTV Now and AT&T TV) is a premium streaming multichannel television service offered in the United States by DirecTV.. The brand offers pay television service without a contract, with the service utilizing a customer's existing streaming TV hardware, such as a Roku or Amazon Fire TV device, and is also available on some smart TV systems like Tizen OS by Samsung ...
Stream sniping is a common tactic to gain an advantage in a video game by watching the live stream of an enemy player while playing. [36] Several video game developers have taken measures against stream sniping, and video games such as Rust and Fortnite now hide the names of popular streamers.
A frame buffer may be designed with enough memory to store two frames worth of video data. In a technique known generally as double buffering or more specifically as page flipping, the framebuffer uses half of its memory to display the current frame. While that memory is being displayed, the other half of memory is filled with data for the next ...
Pixel aspect ratio (PAR) The horizontal to vertical ratio of each pixel. Storage aspect ratio (SAR) The horizontal to vertical ratio of solely the number of pixels in each direction.