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The Utah 3D Animation Repository, a small collection of animated 3D models; scene collection, by Physically Based Rendering Toolkit: a number of interesting scenes to render with global illumination; MGF Example Scenes, a small collection of some indoor 3D scenes; archive3D, a collection of 3D models; 3DModels, a collection of vehicle 3D models
Rifts is a multi-genre role-playing game created by Kevin Siembieda in August 1990 and published continuously by Palladium Books since then. It takes place in a post-apocalyptic future, deriving elements from cyberpunk, science fiction, fantasy, horror, western, mythology and many other genres.
The Material Template Library format (MTL) or .MTL File Format is a companion file format to .OBJ, also defined by Wavefront Technologies, that describes surface shading (material) properties of objects within one or more .OBJ files. A .OBJ file references one or more .MTL files (called "material libraries"), and from there, references one or ...
The way it is now: The Chaos Earth setting is the period in Rifts history where the deaths caused by a limited nuclear exchange happened at midnight, in proximity to the winter solstice, in conjunction with a celestial alignment; which magnified the PPE released from the deaths sending all the ley lines into overdrive. Nexus, formed where ...
Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...
Ekranoplan A-90 Orlyonok. A ground-effect vehicle (GEV), also called a wing-in-ground-effect (WIGE or WIG), ground-effect craft/machine (GEM), wingship, flarecraft, surface effect vehicle or ekranoplan (Russian: экранопла́н – "screenglider"), is a vehicle that is able to move over the surface by gaining support from the reactions of the air against the surface of the earth or water.
In the October 1996 edition of Dragon, Rick Swan called the book "an elaborate treatise on one of the Rifts game's most popular character classes." He concluded that the book "provides more Juicer info than a casual Rift-er like me will ever need. But I have to admit, I loved the sports section." [4]
GURPS Vehicles explains how to build and operate an array of conveyances, from sailboats to starships to witches' brooms. Step-by-step instructions show how to select the structural frame, propulsion system, and thrust factor for vehicles such as a nuclear-powered tilt-rotor mini-copter. [1]