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Jitter is often measured as a fraction of UI. For example, jitter of 0.01 UI is jitter that moves a signal edge by 1% of the UI duration. The widespread use of UI in jitter measurements comes from the need to apply the same requirements or results to cases of different symbol rates. This can be d
Jitter period is the interval between two times of maximum effect (or minimum effect) of a signal characteristic that varies regularly with time. Jitter frequency, the more commonly quoted figure, is its inverse. ITU-T G.810 classifies deviation lower frequencies below 10 Hz as wander and higher frequencies at or above 10 Hz as jitter. [2]
It is used to specify clock stability requirements in telecommunications standards. [1] MTIE measurements can be used to detect clock instability that can cause data loss on a communications channel. [ 2 ]
In order to compensate for this gain, a GPS clock's frequency needs to be slowed by the fraction: 5.307 × 10 −10 – 8.349 × 10 −11 = 4.472 × 10 −10 This fraction is subtracted from 1 and multiplied by the pre-adjusted clock frequency of 10.23 MHz:
The counter implementation's accuracy is limited by the clock frequency. If time is measured by whole counts, then the resolution is limited to the clock period. For example, a 10 MHz clock has a resolution of 100 ns. To get resolution finer than a clock period, there are time interpolation circuits. [6]
Jitter is the undesired deviation from true periodicity of an assumed periodic signal in electronics and telecommunications, often in relation to a reference clock source. Jitter may be observed in characteristics such as the frequency of successive pulses, the signal amplitude , or phase of periodic signals.
Because quantization is a many-to-few mapping, it is an inherently non-linear and irreversible process (i.e., because the same output value is shared by multiple input values, it is impossible, in general, to recover the exact input value when given only the output value).
After receiving the request from P, S prepares a response and appends the time T from its own clock. P receives the response at time t 1 then sets its time to be T + RTT/2 , where RTT=t 1 -t 0 . If the RTT is actually split equally between request and response, the synchronisation is error-free.