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The Super Mario Bros. theme, officially known as the "Ground Theme" [a] [1] [2] is a musical theme originally heard in the first stage of the 1985 Nintendo Entertainment System (NES) video game Super Mario Bros.
Super Mario Bros. [b] is a 1985 platform video game developed and published by Nintendo for the Nintendo Entertainment System (NES). It is the successor to the 1983 arcade game Mario Bros. and the first game in the Super Mario series.
In New Super Mario Bros. U Deluxe, a power-up called the Super Crown allows Toadette to transform into Peachette, a form that highly resembles Princess Peach. [53] As Peachette, she can use Peach's floating jump to hover, and can perform a double jump. She also returns as a playable character in Super Mario Bros. Wonder. [54]
Many sound effects, such as for jumping, came from the game. The music for the underground and fortress stages is used, and some background music and featured songs were also used in The Super Mario Bros. Super Show!. Super Mario Bros. 2 – music and sound effects from the game are used. Tetris – Tetris. Music from the game is used.
Super Mario Bros. sold more than 50 million units worldwide sold across multiple platforms by 1996. [157] The original NES version sold 40.23 million units and is the best-selling NES game, with its two sequels, Super Mario Bros. 3 (18 million copies) and Super Mario Bros. 2 (10 million copies), ranking in second and third place respectively. [99]
One example is Super Mario Clouds (2002), a modified version of the video game Super Mario Bros. for Nintendo's NES game console in which all of the game's graphics have been removed, leaving a blue background with white clouds scrolling slowly from right to left. [8]
Koji Kondo (Japanese: 近藤 浩治, Hepburn: Kondō Kōji, born August 13, 1961) is a Japanese composer and senior executive at the video game company Nintendo.He is best known for his contributions for the Super Mario and The Legend of Zelda series, with his Super Mario Bros. theme being the first piece of music from a video game included in the American National Recording Registry.
Super Mario Clouds is a 2002 multi-channel video installation artwork by Cory Arcangel that displays a modified version of the video game Super Mario Bros. in which all game assets besides the sky and clouds are removed. Its first major exhibition was the 2004 Whitney Biennial. Super Mario Clouds is among the artist's best known works.